Rock Falls, Everyone Dies

Stormonu

NeoGrognard
Having now been crushed by the ton of rocks falling on your head, you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

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Contact poison on the locked chest is absorbed through your greedy little fingers . . .


. . . you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

You walk into a room with a single large column

as you get near the column, it begins to spin and blades come out, as it creates a small cyclone you are sucked towards the blades.


you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
you become the DM and get to devise the next deathtrap.
 

You click on a link on a message board. The text begins to blur, warping from familiar, constant characters to strange, horrid arcane symbols that tug at the fabric of reality. The symbols form a vortex, which sucks you forward into your monitor, never to be seen again...

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

A cabal of inventive but somewhat disturbed tiny assassins leap out of the chest and strap a pair of bags of devouring to your face and backside. Your character dies due to sudden internal decompression...

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

The dispel tries to remove your magical protections but is not powerful enough to overcome your fake spellbook that you had filled with explosive runes.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

After prying the giant ruby out of the statue's eye socket, the giant stone leading to this room closes and another smaller one opens. Suddenly the room temperature begins rising and you are forced to flee into the new passage. Just as the heat becomes unbearable, the passage opens up and ends at a cliff overlooking an underground lake. You hear roaring flames behind you, rushing down the hallway, and you leap off the ledge towards the lake before they catch you. That is when the illusion ends and you see it is a lake of fire into which you are diving.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

You hear a click beneath your feet. From somewhere far above the sound of goblin wardrums begins to echo. As you look up you see hundreds of steaming metal casks falling towards you. Then they hit the ground and shatter, and the force of the fall explodes their insides everywhere. Molten silver engulfs you.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

My revenge DMPC pulls off his mask, revealing he is really the evil twin love-child of Drizz't and Elminster, raised in a hell dimension and brought back here for the sole purpose of wiping you lot out for all the times you purposely ganked my PC. He then carves you into halloween People-Lanterns by scooping your your insides with his +7 Scimitars of Negate Not-Mine Magic.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

There is a nearly-inaudible click as you step on the trapped flagstone. Suddenly the floor gives way beneath you, and you fall 30' onto poisoned spikes! Thankfully, you survive the fall- but your weight triggers a trap door in the ceiling far above you, and a gelatinous cube drops down the pit and on top of you. Again, you survive the impact, but a combination of slow suffocation and paralysis as the cube starts to digest you will finish the job.

...you become the DM and get to devise the next deathtrap.

When the next hapless reader falls to your trap, it will then be that unfortunate soul's chance to take out the next reader.
 

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