Amal Shukup said:
* Perhaps there is a supernatural or quasi-magical aspect to the Rogue's trapfinding ability? I think not, but it could provide sufficient justification for a 'handwaving'.
* Perhaps a Rogue can (with a check of 26 or better) move smoothly and precisely enough to encapsulate the point of emanation with a thrown piece of weighted cloth, say and prevent its line of effect?
* Or slip in past 'waves of abjuration' to reach (and disable) the point of emanation. Like Catherine Zeta Jones weaving in and amongst security system lasers in that otherwise awful 'Entapment' Movie. Hmmmnnn... Did anyone but me just experience a very pleasant flashback? Piffany would NOT approve...
* Perhaps a Rogue can disrupt the abjuration by cleverly interfering with it (just not enough to set it off), causing the spell to collapse on itself? Not unlike how resonance and standing wave patterns can collapse a structure of steel and concrete... Hmmmn... With a check of 10 better than the DC the Rogue just temporarily disprupts the pattern - allowing it to reform behind after the party has bypassed it...
Any other thoughts?
A'Mal
I'll go with the idea of a rogue having the capability of moving in such a fashion to not set off the spell similar to narrowly avoiding “abjuration lazers” for lack of a better phrase. I’m still not certain I would allow a rogue to disable it but I would allow a rogue to walk through the affected area. I also would go with the idea of allowing the rogue’s party to pass through the affected area provided the rogue made the DD check by +10.