mac1504
Explorer
I was running a campaign for awhile and required role-playing goals for each of the PC's before they attained their next level. Each goal was tied to both the PC's class and his background story or motivations for being involved in the story line.
In retrospect I think I would have done away with some of the class goals and required them for the Prestige Class(es) they took.
I think you are taking the correct action with this player, I think this is an effective way to get them involved in the story as well as fill the campaign out with their own additions and give them ownership in the game.
In retrospect I think I would have done away with some of the class goals and required them for the Prestige Class(es) they took.
I think you are taking the correct action with this player, I think this is an effective way to get them involved in the story as well as fill the campaign out with their own additions and give them ownership in the game.