Emerald
First Post
How does your game reconcile role playing vs. skill checks?
In that, the game I play in is very very VERY role play heavy, we role play every conversation with every NPC and as such we almost never roll skill checks for Bluff, Intemidate, or Diplomacy. Therefore, if we as players can not role play the exchange we do not get to have the information we might have found out. Because of this there are at least 2 members (me included) of the group that never lead conversations because we do not feel comfortable doing so, can not think that fast on our feet, etc even though our characters would because we do not get to explain what we are trying to get across and then role to see if we succeed we actually have to figure out the exact words out character would use.
In that, the game I play in is very very VERY role play heavy, we role play every conversation with every NPC and as such we almost never roll skill checks for Bluff, Intemidate, or Diplomacy. Therefore, if we as players can not role play the exchange we do not get to have the information we might have found out. Because of this there are at least 2 members (me included) of the group that never lead conversations because we do not feel comfortable doing so, can not think that fast on our feet, etc even though our characters would because we do not get to explain what we are trying to get across and then role to see if we succeed we actually have to figure out the exact words out character would use.