I've been following this thread, not posting a whole lot, but I'm gonna pop my head up out of the trenches again...
They're determined to make us run our games their way, aren't they Fus?
Actualy, you're free to run your games however you please. That's the glory of these games. We don't have to agree, though. We can even think you're wrong, human nature being what it is. Doesn't mean we can make you play differently.
And their lack of argument as to why we shouldn't has forced them to resort to the old "well it's fantasy!!!!!!!!"
And, as much as you might want to get sarcastic and insulting about it, that actualy is a viable defense for these games. A lot of questions just can't be resolved any way except that answer. That, or creating your own game concepts that work differently from what is "standard" for DnD. Elves and Humans/Humans and Orcs interbreading. Same species then, right? Well, according to modern science, yes, since the offspring are fertile. But they aren't supposed to be the same species. And if they are, why can't orcs and elves interbreed? (Granted, I guess humans could be a half-orc/half-elf, but that's not how it's presented).
I may as well dump my homebrew and game in the Forgotten Realms. Pfeh.
But since FR is so horribly wrong you couldn't ever do that, could you? It would just kill you, I'm sure.
(*Note: I'm not a fan of FR either. Doesn't mean I couldn't game there if I had to.)
God forbid anyone should want their game to follow any semblance of logic. I mean, if DRAGONS exist, there can't be logic in a game, can there?!?!?! How ridiculous!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Well, considering that DnD seems to take a certain joy in breaking the laws of physics... Something I consider far more "fixed" than human culture that developed on earth...
Cause see, fusangite? It's fantasy. It's not real. Stuff doesn't have to make any sense at all.
Exactly. It doesn't. Now, you're free to try to reshape it into whatever form you desire, and impose any logic you see fit, but none of that has to happen. You are not "right" for having done so any more than we are "wrong" for not having done so.
Cause it's fantasy. Hell, you could even have your campaign's equivalent of Julius Caesar (who is a seductive siren), using his huge charisma to seduce Cleopatra (who, btw, is the greatest general of her time, inspiring her troops to fanatical loyalty through her massive charisma). Cleo would be completely smitten by the feminine wiles of Caesar, falling completely under his control until her (all female) senate thrust knives into her body.
Sure. Sounds plausible enough, except for that whole bit about a guy having feminine wiles (We have other ways of doing it

). What would be wrong with that? It didn't happen on earth? Woops, wait, we aren't on earth. Heck, this sounds like a great political event to use as the basis for a drow plotline.
Throughout history, many cultures have considered other cultures to not even be human. Even as recently as the invasion and colonisation of my homeland, Australia.
So there's a wealth of research material for me on how one culture might react to the presence of another they consider unhuman - such as demihumans. J.R.R. Tolkien managed it. So did a lot of other fantasy writers.
This changes the original asseration (That the existance of demi-humans would change historical development in some ways)... how again?
As for magic - I went "low-magic" for the simple reason that I couldn't grasp exactly how massively influential the presence of quantifiable magic would be on the development of a society.
I figured that magic-users would basically dominate society at every level, leaving fighters and rogues an underpowered choice for PC classes. Which I don't like - It's easier to research feudal societies ruled by warrior aristocracies.
Even at a low magic level, I've surmised that unless a community (kingdom/empire/whatever) contained competing religions, it would inevitably end up a theocracy. Without competing Wizards' Guilds, a magocracy.
You're actualy pretty much spot on here, IMO... Magic users would tend to rise to the top of society. However, this actualy leads into my "main point", which I will get to in a second...
See mythago, you're wasting your time playing the "but it's fantasy" card when telling me how to run my game. I've defended my standpoint on these boards before and won. I've had a lot of practice and I've put more thought into this topic than anybody.
I can't be beaten. Not on this.
Nice logic there. "I assert that I know more about this than you, therefor you cannot win". Which, of course, since we can neither prove nor disprove, serves as a nice shield.
BTW, us not posting any more arguements at some unspecified point in the future does not constitute a "win". It constitutes letting the point rest.
Anyhow.
Both you and fus are working on the assumption that, despite the presense of magic, demihumans, dragons, alternate planes of existance, etc, DnD is just like mideval europe. And you are free to run you're game that way if you like, and if you remove most of the fantasy elements, it might be something like that.
The thing is, though, that's not the "default assumption" of DnD, as near as I can tell. DnD is actualy a fairly modern society, with mideval trappings. Magic takes the place of a lot of what technology handles for us... transportation, communication, medicine, etc. People may still ride horses to market and swing swords, but plauges that would kill off 1/3 of europe can be stopped by a few clerics working overtime for a month, etc. Thus, wizards and clerics being the leaders of society would actualy make sense... they are the technological "haves".
This also serves to make women a more potent force in society... Even if you wanted to give women massive strength penalties and stuff (like some games have done), women can still use magic just fine... and as you yourself have admited, magic in a DnD setting probably means more power than a sword.
Now, granted. If you are running as low-fantasy a game as you seem to indicate, this doesn't apply to you. I won't even try to claim otherwise. But, to use a word you are so fond of, it is
illogical to assume that, with all the massive changes in the fundamental reality of the setting, that human culture would have evolved in the same fashion it did on Earth.