TheAuldGrump
First Post
Luke said:
I was fully in jest, as per the "" . Sorry you got frosted.
I actually found this quite useful though, as you set me thinking in creative ways about using my generators. After a bit of thinking, I saw what you meant too. Basically RPM is about creating RPG content (generating and calculating), and something like Word Perfect is about presentation.
I do have various output capabilities, if you want to fine-tune your printed results, and I'd be reasonably confident that Word Perfect could read at least a Word .doc file, if not an HTML file.
I'm guessing now that you're talking mostly about adventure/campaign building, and you should be able to get very quick results in the future, doing things like the following:
- Use either manual, or generator methods to build maps, locations, encounters, treasure, features etc.
- If you use generators, you could use the defaults, or build your own (even for a sci-fi setting), leveraging the huge RPG database available to you.
- With generators, or manual methods, all objects (magic, weapons, armor, feats, ray guns, whatever), would be real objects that have their game mechanics effects taken into account.
- Generated material could be edited, removed, or added to (eg for rooms in a dungeon map, or monsters, treasure and features in the rooms). I've never been a big fan of generators that give you hard coded results that you cannot then mess with until it suits you properly.
- As a dungeon level example, a properly edited level could be added to your current adventure.
- When you're done (assuming you don't want to use the computer in-game), do a full adventure report, prehaps exporting to Word for further tinkering.
- There is a new "under construction" report writer available, where you can cook up your own character sheets or adventure reports. A simplified report might be good for exporting to something like Word.
The example picture below is something I'm cooking on the slab. Its using hard-coded generators, rather than my fully configurable ones, but hopefully it paints a decent picture of my plans...
Glad I took a deep breath then before replying.

But in fact I always twiddle with the layout, even when the adventure is for my eyes only. (A process made that much longer by having over a thousand fonts. Did I mention that I really like BitStream'sFont Navigator? It came with WP and I fell in love...) So anything that can reduce the time spent twiddling, no matter how enjoyable such twiddling may be, is to the good.
WP does in fact read both .doc and .html files, so no problem there. I had a chance to fiddle a bit with RPM last night. Ran into a snag with the tile mapper, after loading some .bmp maps I tried adding one with your tile mapper and the program locked up. I haven't tried to recreate the incident yet, so I can't tell if it is really a bug or not.
Also, is there a tutorial for RPM yet? A step by step might be a good way to introduce the program, I know that the tutorial for Fractal Mapper did a better job of explaining the program than the manual. (Old dog, new tricks...) Of course it may be there and I missed it, It only took me about ten minutes to lock it up, then I went to bed.
Thans for the reply, I will try RPM again tomorrow night, and try to recreate the lock up.
The Auld Grump, the first word processer I ever used was Electric Pencil on the TRS 80, it came on a cassette tape....
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