TarionzCousin
Second Most Angelic Devil Ever
Back in the day (1E for me, mostly) we used to collect all of the treasure at the end of each dungeon and roll dice to determine who got to pick first. Then players could negotiate, pay each other to trade places, buy items from each other, etc.
It added to the feel of greedy adventurers, somewhat like pirates dividing up the spoils.
I re-introduced this to my 4E group yesterday, and it was a hit.
There was an odd number of gold pieces and five Healing Potions for the 4 of us. After some joking around about "picking whatever die you want to roll" three of us rolled d20's. Then the dwarf player rolled percentile dice. Of course he won and got the extra gold.
"Okay, very funny," we said. "Let's all roll d6's for the extra healing potion." We did, but then the dwarf rolled ten d6's and won that too.
How do you divide up the loot?
It added to the feel of greedy adventurers, somewhat like pirates dividing up the spoils.
I re-introduced this to my 4E group yesterday, and it was a hit.
There was an odd number of gold pieces and five Healing Potions for the 4 of us. After some joking around about "picking whatever die you want to roll" three of us rolled d20's. Then the dwarf player rolled percentile dice. Of course he won and got the extra gold.
"Okay, very funny," we said. "Let's all roll d6's for the extra healing potion." We did, but then the dwarf rolled ten d6's and won that too.

How do you divide up the loot?
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