Mercule
Adventurer
Abraxas said:How many had their dice handy and didn't have to get up to do this![]()
Um.... me.
ST 9
DE 12
CO 10
IN 14
WI 12
CH 12
Looks like a Wizard to me. Maybe dip into Cleric (or Boccob) for about 3 levels. That way, I'd actually have a 19 INT by the time I needed it.
Or...
ST 7
DE 14
CO 10
IN 14
WI 12
CH 12
A halfling rogue, specialty: traps, locks, searching, and _not_ getting into combat. Quite playable, actually.
For the record, this is a 21-point character. That makes him good for a "challanging" campaign.