Roll up a character right now using 3d6 rolled in order and post your stats!

Abraxas said:
How many had their dice handy and didn't have to get up to do this :D

Um.... me.

ST 9
DE 12
CO 10
IN 14
WI 12
CH 12


Looks like a Wizard to me. Maybe dip into Cleric (or Boccob) for about 3 levels. That way, I'd actually have a 19 INT by the time I needed it.

Or...

ST 7
DE 14
CO 10
IN 14
WI 12
CH 12


A halfling rogue, specialty: traps, locks, searching, and _not_ getting into combat. Quite playable, actually.

For the record, this is a 21-point character. That makes him good for a "challanging" campaign.
 

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Dice handy? You bet.

STR 10
DEX 8
CON 8
INT 4
WIS 14
CHA 13

Hmm best bet is cleric or sorc
once more

STR 12
DEX 11CON 6
INT 5
WIS 9
CHA 8

the ugly village bully?

last time

Str 12
Dex 8
Con 11
Int 13
Wis 11
Cha 12

This one's kinda bland but at least he can think.
 

13
15
12
10
15
13

I figure a Paladin, Cleric or maybe a Ranger or Rogue. Cleric/Ranger, Ranger/Rogue, Cleric/Rogue for multiclasses.

Aaron.
 

Roll, Roll, Role....

STR 4+5+4 = 13
DEX 5+6+5 = 16
CON 3+3+3 = 9
INT 4+5+6+ =16
WIS 2+4+4 = 10
CHA 6+1+3 =10

I choose Half-Orc, because well, I always do...

That's a 15,16,9,14,10,8 total

I go with rogue here..... or if it's OK I take an apprentice rogue/fighter.

That way I get to have the TWF feat chain by 2nd level using a battle axe (PRI) and and a hand axe (OFF). I go with this for good skills and well rounded character in melee and ranged. I'll get the mighty comp long bow ASAP. For classes I'd go with Rogue/fighter (apprentice) then alt rogue fighter until 4th level then stick with rogue.
 

Str: 11
Dex: 10 +2 = 12
Con: 5-2=3
Int: 8
Wis: 13
Cha: 14


Elf, Sorcerer. ZERO HIT POINTS. He starts out the campaign DEAD unless he has a Toad familiar and the toughness feats just to stay alive.

Em
 
Last edited:

Str: 15
Dex: 8
Con: 12
Int: 6
Wis: 13
Cha: 11

Dumb as a stick, but useful in melee combat... Dwarven fighter I think; strap him into the heaviest plate armor and give him a big honking axe and point him at the enemy. (I'd consider going cleric too if I could find a way to justify someone that stupid being useful to a diety or church)
 


Str 10
Dex 10
Con 9
Int 9
Wis 15
Cha 11

Sounds like the village cleric is the life for me.

Just call me Friar John.
 

Holy Bovine said:
Str 11
Dex 8
Con 13
Int 10
Wis 10
Cha 10

OK just call this guy Mr. Average :rolleyes: Blech I would have a least wanted one stat either high or low - it at least gives you something to role play off of...
I think I got Mr Average's brother, who's also called Mr Average (surprisingly):

S 9
D 11
C 10
I 8
W 12
Ch 12

We both have 10.333 (mean) averages. :p
 

3D6:

STR 10
DEX 13
CON 9
INT 8
WIS 13
CHA 7

Total = 60 Average: 10

--------
& just for fun:

4d6 drop lowest:

STR 12
DEX 17
CON 12
INT 12
WIS 9
CHA 14

Total = 76 Average: 12.67
 

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