Interesting idea; I might try that some day...Wormwood said:We just wrapped up a Mage game with pre-made characters, and we liked it so much that we're doing the same thing for our upcoming Champions game.
The GM handed out a list of character concepts (no gamespeak, no stats) and had each player pick a couple. He would then tailor each character to it's player.
Worked out great, and eliminated a lot of problems.
Zappo said:Yes, there are pros and cons. It is a technique that must be applied to the correct situations, such as one-shots, mini-campaigns where you have everything planned, for guest players, and whenever you know that you won't have time to roll characters (eg. at conventions).