roll your own?

alsih2o said:
does anyone else have any interest in gaming where you are handed a character to play rather than creating your own.


seems to add something to the whole roleplaying end, but could be disastrous with the wrong group.

any thoughts?

There is kind of a "combo' way to do that, let the players decide a concept stuff like name-class-race and you do the rest.

The players get some freedom to choose but you get the story advantages, It work pretty well for me
 

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There is kind of a "combo' way to do that, let the players decide a concept stuff like name-class-race and you do the rest.

Um... I do it the other way. Sometimes I have an idea for a game about a particular knight, or a wandering swordsman. I tell the player, "this is the concept, here are some guidelines for class and race." I still let them make the character, but I tell them basicaly what the main character of the story is like.

Of course, I don't do that very often. Usually, I let people play whatever they want.
 
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In my next campaign, I'm planning an introduction sequence (for about half of the first session) in which the players will play as pre-constructed 10th level characters.

After this introduction sequence, the players will make their own 1st level characters.
 

Tsunami said:
In my next campaign, I'm planning an introduction sequence (for about half of the first session) in which the players will play as pre-constructed 10th level characters.

After this introduction sequence, the players will make their own 1st level characters.

That sounds interesting. care to expand upon that?
 

For an upcoming one-shot campaign that is not d20, I'll probably hand the players premade characters. Beyond that, I'm really too lazy to actually do the necessary work otherwise. For when I get to be a player, I would be a little wary of a DM who wanted to use premade characters, but I would be willing to give it a chance.
 

Crothian said:


That sounds interesting. care to expand upon that?

I'll certainly expand on it.

The campaign is going to be one in which a god called Authority is going to send his army of angels to the earth to wipe out all sentient races, who are sinners in his eyes. After five years of this, he is going to come to the earth himself, and start new races.

The beginning sequence is going to be before all this. The pregenerated characters (played by the players) are well known Adventurers who are about to enter a temple, in which a magical dire tiger, known as the "Jungle Tiger God" to the evil pygmy natives, resides. The tiger has been slaughtering local villagers, and thus the characters take up arms to help. I think I'll have the characters be 10th level, and the Jungle Tiger God be a suped-up Dire Tiger with 2 or 3 levels of Cleric. CR 10 or 11.

The Temple will be a ground in which to show how mighty the characters are. There will be opportunities for the Fighter (or maybe even Paladin) to Cleave at Undead Pygmies, the Sorcerer to Sling Spells, and the Rogue to disarm deadly traps.

In the final fight, the Tiger will be slain, and as the PC's look over their wounds (I don't think there will be any healers) a Solar will attack. The characters, despite their best efforts, will be smitten, and the Solar will say something like "Authority shall arrive in five years. Until then, it is up to us."

Two years will pass, and I'll introduce the current situation: Angels have been attacking, the King has sent his army against them, and Casket City is one of the only fringe cities not under Martial Law left.

Then the players will make first level PCs...
 

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