Mistwell
Crusty Old Meatwad
Interestingly I have found the opposite. I am writing my own campaign in Fantasy Grounds and making good use of the story and pinning elements. I also like the ability to create magic items and treasure parcels and then transfer them over to the party if they find them.
Yeah that's all meaningless to online gaming for us. I see no purpose in "creating a magic item". It's text on a character sheet. It's not the hard part of creating an adventure - the friggen map is! Unless you're uploading a map from an outside source, which for me is NEVER exactly what I want, it's way easier to just make one. And Fantasy Grounds is very poor for that. With Roll20 I can choose the walls, floors, texture for anything, desks, lamps, whatever - light it however I want it lit, etc.. That's stuff that's not so easy in Fantasy Grounds. It's the actual useful stuff of playing online. What they heck do I need it to do macro texts better for a 5e game - 5e isn't about complicated math, the player just adds a +1 to rolls if they get a +1 sword.
Admittedly I have also purchased the monster manual (again) so building encounters is super simple. You can customise the monsters easily too. I didn't feel I could any of that in Roll20
You didn't feel you could make a custom monster on roll20? ALL monsters are custom monsters on roll20! You find an icon of the monster you like, you enter the data for that monster, and that's it. For the most part all I need is hit points, AC, attacks, and damage. It takes next to nothing to do.