Nifft
Penguin Herder
My players hate rolling 1's for HP. It's kinda sad to go up a level, roll your big d10, and end up with a 1. Mathematically, intellectually, we realize that it's going to average out, but it still hurts to see that 1.
So, what I've done is to shift all die rolls up to at least 1/2 the HD. So, if a Wizard rolled a 1, he'd really get 2 HP. Likewise, a Fighter would get at least 5 HP per level.
On average, this boosts HP/level by a small amount:
d4: +.25
d6: +.5
d8: +.75
d10: +1.0
d12: +1.25
However, psychologically it seems to lead to happier players.
So, I open this method up for your perusal, comments and (hopefully) brazen theft.
-- N
So, what I've done is to shift all die rolls up to at least 1/2 the HD. So, if a Wizard rolled a 1, he'd really get 2 HP. Likewise, a Fighter would get at least 5 HP per level.
On average, this boosts HP/level by a small amount:
d4: +.25
d6: +.5
d8: +.75
d10: +1.0
d12: +1.25
However, psychologically it seems to lead to happier players.
So, I open this method up for your perusal, comments and (hopefully) brazen theft.
-- N