Plane Sailing
Astral Admin - Mwahahaha!
Nifft said:My players hate rolling 1's for HP. It's kinda sad to go up a level, roll your big d10, and end up with a 1. Mathematically, intellectually, we realize that it's going to average out, but it still hurts to see that 1.
So, what I've done is to shift all die rolls up to at least 1/2 the HD. So, if a Wizard rolled a 1, he'd really get 2 HP. Likewise, a Fighter would get at least 5 HP per level.
I've just instituted this very rule for my campaign.
One of the chief reasons, if I might disagree with you slightly, is that mathematically it might not average out because there are too few rolls made over the characters lifetime (levels). It isn't like using a bastard sword for 1d10 damage - you can be pretty sure that the average damage will be 5.5 while your 5th level, because you roll that die hundreds of times. Hit dice are only rolled once per level, which gives a huge degree of randomness.
(Of course, I'm hoping that a chap who DM's for me will see the logic and fairness in this proposal, in order to help out my fighter whose HD so far have been 10, 5, 3, 1.... lots of not-fun there I can tell you!
Cheers