Is perhaps Rome itself the witting or unwitting servant of some great old one?
It sure would explain Caligula...
Is perhaps Rome itself the witting or unwitting servant of some great old one?
Good question.
I toyed with the idea of making elves Zorasterists. That would make them culturally Persian. I liked the Persian myths about Damavand. It reminded me of Meneltarma in Numenor. Whether or not Persian elves makes sense I don't know.
Shooting from hip here:
Gnomes = Germanic tribes?
How could I make humans different? Those from fantasy Gaul (France) would be different than fantasy Iberia (Spain) or fantasy Turkey?
Your ideas intrigue me and I wish to subcribe to your newsletter.The British Isles & Atlantis become the final outposts of true Elven culture. Britain becomes the outpost/buffer zone of Atlantis, and is largely the home of the (now) Wild Elves.
More Muddy Ideas
High Elves
Since the destruction of their Temples and sacred forests, High Elves are without a permanent homeland. The diaspora has forced elves to be adaptable. They live wherever suits them, sometimes in large elven communities in the forest, but not often. Each elf develops a Life Pursuit, a goal to attain in their lifetime. Elves are individualistic and have a variety of Life Pursuits including the arts, music, magic, faith, or warfare.
The diaspora hasn't changed High Elven religious belief. High Elves frequently build large elaborate "Fire Temples" wherever they go. The Temples are beautiful structures, white, clean and simple.
In the terms of stats, Life Pursuit probably gives bonuses to skills and feats. I haven't decided how to implement this yet.
The Elf God is a NG deity granting at least Fire and Water cleric domains.
The Shadow kin is an LE malevolent force that opposes the Elf God and other good.
Dark Magic
Evil, vile, twisted stuff. The stuff of the Necronomicon and other books.
Ideally anyone, even fighters and rogues, should be able to cast Dark Magic.
I haven't figured out the stats yet. I didn't like changing divine or arcane magic to fit. Dark Magic should be a third magic source.
As for the other ideas...
Halfling gypsies could make sense. I will need do a little bit of research since I know next to nothing about the culture; it should be fun.
As for elves, I them pictured as part of a common religious and ethnic diaspora. They worship a monotheistic god, but is different from the Lothians in tone and alignment.
Your ideas intrigue me and I wish to subcribe to your newsletter.
I was thinking the Wild Elves aren't so nice. The Wild Elves are generally a Chaotic Neutral alignment and frequently work with "Dark Magic". But just like most things the extreme ones are the ones who get the most attention. The wild elf preferred class is druid.
* I haven't quite figured out why I named Scanadavia the "Dragon Empire" as dwarves mostly live there, have no empire, or have any dragons.