D&D 4E Ron Edwards and his Barbaric Psychodelia.

Modern games instead of regressive ones coming down on the side of having players choices massively affect the story scope. Imagine that.

Shaping the world to fit the player characters and their concepts, can of course begin right away but as demigods bringing a new world to life does sound damn epically cool.
Part of the story is that an NPC that the characters help to become a demigod is the one who commissioned them to build a new world, promising to sponsor them in turn if they succeed.
 

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