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Room Disruption
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<blockquote data-quote="Dontella" data-source="post: 2564520" data-attributes="member: 34727"><p>Okay.. a thought, I'll try and keep it short. </p><p></p><p>Adele you said- <strong>Room disruption should be along the lines of something that makes it near impossible to play in the room at all. Room disruption should be an activity that makes it near impossible to continue with standard role-playing.</strong></p><p></p><p>I agree with this. However, I do not think it is room disruption to put forth an act, that could, or might affect everyone. </p><p></p><p>You used the example, of the fireball. I would not see this as a room disruption, because we are free to ignore it happening. So long as it was short and brief. </p><p></p><p>Now, someone who posted lines and lines of text, describing the fireball, thus taking up the screen.. or kept sending private messages to people to attempt to get them to react, would be a room disruption. </p><p></p><p>The difference, is that one can ignore a fireball.. if they so choose. Or they can react, if they also choose. </p><p></p><p>They can not ignore the massive text or PM's.</p><p></p><p>A room disruption, in my mind, is something that can only be dealt with, by blocking the other player. We can ignore a few lines, and actions ( not the iggy command, but simply not pay attention ), but when it becomes a room disruption, we are no longer able to dismiss it, as it has become all consuming to the screen. </p><p></p><p>If I wasn't clear, let me know.</p></blockquote><p></p>
[QUOTE="Dontella, post: 2564520, member: 34727"] Okay.. a thought, I'll try and keep it short. Adele you said- [b]Room disruption should be along the lines of something that makes it near impossible to play in the room at all. Room disruption should be an activity that makes it near impossible to continue with standard role-playing.[/b] I agree with this. However, I do not think it is room disruption to put forth an act, that could, or might affect everyone. You used the example, of the fireball. I would not see this as a room disruption, because we are free to ignore it happening. So long as it was short and brief. Now, someone who posted lines and lines of text, describing the fireball, thus taking up the screen.. or kept sending private messages to people to attempt to get them to react, would be a room disruption. The difference, is that one can ignore a fireball.. if they so choose. Or they can react, if they also choose. They can not ignore the massive text or PM's. A room disruption, in my mind, is something that can only be dealt with, by blocking the other player. We can ignore a few lines, and actions ( not the iggy command, but simply not pay attention ), but when it becomes a room disruption, we are no longer able to dismiss it, as it has become all consuming to the screen. If I wasn't clear, let me know. [/QUOTE]
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