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Room Disruption
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<blockquote data-quote="747" data-source="post: 2564535"><p>I think the line should be a simple, defined one, so people new to isrp chat don't get blurry responses about this kind of thing.</p><p></p><p>If it forces a character to be effected by it unless he takes an action, it's room disruption. </p><p></p><p>I think this is on the same wavelength as Freedom of Destiny over your character.</p><p></p><p>For example:</p><p></p><p>Throwing sneezing powder all around the tavern would be room disruption, because it makes a character have to react to negate it. The same goes for a guy running into the bar, and in turn attempting to stab everyone. A character shouldn't have to interact with another unless both parties feel like it. Character B can't just force character A to interact with him, because that violates F.o.D.</p><p></p><p>The same goes for the mass stabbing/sneezy dust/throwing daggers/fireball case. The spell would not only be violation of Freedom of Destiny, but also room disruption.</p><p></p><p>And it's also obvious what doesn't violate this:</p><p>Saber rattling in the tavern as one is about to move into the clearing is fine, because no one is forced to look that way.</p><p>Cleaning the bar would of course also be fine, because the characters can still continue their business without being effected by it.</p><p></p><p>BUT, if you say that you clean the table that two people are at, forcing their view to be blocked, that's mild room disruption. Because you're trying to force the people there to react or be effected somehow.</p><p></p><p>That's basically my take on how it should be worded:</p><p></p><p><em>If an action forces multiple characters to be effected by it unless they also take action when they hadn't wanted to, it's room disruption. </em></p><p></p><p>That's as cleaned up as I could make it while still having it apply to what I mean.</p></blockquote><p></p>
[QUOTE="747, post: 2564535"] I think the line should be a simple, defined one, so people new to isrp chat don't get blurry responses about this kind of thing. If it forces a character to be effected by it unless he takes an action, it's room disruption. I think this is on the same wavelength as Freedom of Destiny over your character. For example: Throwing sneezing powder all around the tavern would be room disruption, because it makes a character have to react to negate it. The same goes for a guy running into the bar, and in turn attempting to stab everyone. A character shouldn't have to interact with another unless both parties feel like it. Character B can't just force character A to interact with him, because that violates F.o.D. The same goes for the mass stabbing/sneezy dust/throwing daggers/fireball case. The spell would not only be violation of Freedom of Destiny, but also room disruption. And it's also obvious what doesn't violate this: Saber rattling in the tavern as one is about to move into the clearing is fine, because no one is forced to look that way. Cleaning the bar would of course also be fine, because the characters can still continue their business without being effected by it. BUT, if you say that you clean the table that two people are at, forcing their view to be blocked, that's mild room disruption. Because you're trying to force the people there to react or be effected somehow. That's basically my take on how it should be worded: [i]If an action forces multiple characters to be effected by it unless they also take action when they hadn't wanted to, it's room disruption. [/i] That's as cleaned up as I could make it while still having it apply to what I mean. [/QUOTE]
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