robus
Lowcountry Low Roller
I had high hopes going into this that it would be fun and interesting (even prepped some visual aides to up the interest), but it all fell terribly flat.
Everyone in the room was dull and it was over quite quickly. Basically there wasn't much for the PCs to push against. No particularly interesting decisions to make, they're there to dump information and receive new orders.
The fact that the mission to the Sea of Moving Ice doesn't come from the council is weird. It makes things seem much more suspicious than they should be (helping the PCs to jump to conclusions).
I really felt uninspired in the moment
So has anyone had a satisfying first council session? And any tips for making future ones better?
(The issue was probably compounded by the fact that the PCs joined HotDQ half way through).
Everyone in the room was dull and it was over quite quickly. Basically there wasn't much for the PCs to push against. No particularly interesting decisions to make, they're there to dump information and receive new orders.
The fact that the mission to the Sea of Moving Ice doesn't come from the council is weird. It makes things seem much more suspicious than they should be (helping the PCs to jump to conclusions).
I really felt uninspired in the moment

So has anyone had a satisfying first council session? And any tips for making future ones better?
(The issue was probably compounded by the fact that the PCs joined HotDQ half way through).