Piratecat said:
I hadn't been there long enough to really grok that it was a fun and goofy game, so when Crothian unexpectedly passed to me I figured that a scary monster attack was the best way to distract the other players and make them forget that I had no clue what I was doing.
From my experience with the game, it's equally valid for players to take it from goofy to serious and back again, and in fact makes it even more engaging. I've honestly always admired your ability to think on your feet, and wish I had more talent in that direction. Extemporaneous I'm not very good at.
Rel said:
This strikes me as a game that would really profit from a good "Rogues Gallery" type book. You can just yoink a character out of there and be running in minutes instead of creating characters
THIS is a very nice product. And I'm not just pimpin' because I have a copy.

In fact, the contributors have the hope that it WOULD be a useful convention and pick-up game resource.
der Kluge said:
Another thing that people learn is to avoid combat. Well, I have, but I’ve played RR more than anyone, but I’ve mentioned it to several people.
I have the exact opposite view; I've learned to use combat as a resource like anything else. If I'm stuck for an idea, or if things are getting bogged down by a derailing clue, then a combat can get people focused again. Here's where Round-Robin differs from every other standard RPG game: Combat doesn't refocus people, it gives them a chance to breathe! In play, you're taking in clues, keeping track of everything, keeping facts straight, so that when your turn comes you'll be ready. Combat is when you don't have to keep as MUCH track of items in play, and you can focus on one thing -- the opposition. You'll also notice that for the Round-Robin game I played in at NC Gameday, both of my turns had short combats in them.

I was better at that, than advancing the plot in a meaningful way, and the fun part is, with Belen, Alenda, Adamantine, and you in it, I didn't need to.
Round Robin is the most mentally taxing and fun RPG variant I've played in a long time.