Hi, everyone! We're doing a play-by-post of a brand-new tabletop RPG called RPCheese. The game takes place in the not-so-far future, a time when humanity is no more and intelligent rodents walk the earth. After the disappearance of the humans, the rodents began building cities, constructing clothing and weapons, venturing into new areas, and fighting back against the savage cats, orc-like lizards, and other predators that roam the land. Many of these rodents employ advanced human technology, such as yo-yos, rubber bands, Legos, and Barry Manilow albums in their quest for survival.
The game has a simple system that’s easy for beginners but has enough complex interactions for RPG veterans. We won’t go into all the details here, but in order to play you will need a basic understanding of how the game works and we'll be post a quick rules crash course. Please feel free to check out the character sheets, as these feature the characters we'll be using in the campaign (let us know which one you'd like to play.)
Rules Crash Course
Attributes and skills: finesse, strength, wisdom, and hardiness are the four attributes that feed into the skills and feats your character utilizes. When asked to make a skill check you simply roll a d20 and add your bonus. For example, if you were trying to leap over a table to chase down a foe, you would roll for the acrobatics skill by rolling a d20 and
adding any bonus you may have.
Feats: these are special abilities that your character may perform by spending points from the related feat pool. They work similarly to a mana pool. Some feats can be used for utility purposes but many of them are intended for combat and range
from extra movement to wisdom feats (spells) like fireball. For example, to use sprint, a character with this ability spends 1 point from the stamina feat pool and doubles his or her movement for that round. The details of each feat will be located on the character sheets. Feat pools recharge after a character has had a full night’s sleep (in game.)
Combat: combat begins with each character rolling for initiative by rolling a d20 and adding their initiative bonus. Order of play is highest to lowest. Each character gets a combat and a non combat action, or two non combat actions, and these may be done in any order. To make an attack roll, simply roll a d20 and add any bonuses from the combat section (“M Accuracy” being “melee accuracy” and “R Accuracy” being “ranged accuracy”) of the character sheet as well as any modifiers from your weapon. The defending character may choose to either block or dodge (depending on which one is better suited to the situation) and similarly rolls a d20, adding any defensive bonuses. If the attack roll is greater than the
defensive roll, the attacking player rolls damage (based on the attack) and that amount is subtracted from the defending characters hit points. If their hit points drop to zero, that character dies.
Other than that just use your imagination and have fun! If you’re interested in playing RPCheese in old-school, offline, analog, dice-rollin’ style, you can find the full rules manual at rpcheese.com.
We'll be starting on Thursday, the 22nd. See you there!
The game has a simple system that’s easy for beginners but has enough complex interactions for RPG veterans. We won’t go into all the details here, but in order to play you will need a basic understanding of how the game works and we'll be post a quick rules crash course. Please feel free to check out the character sheets, as these feature the characters we'll be using in the campaign (let us know which one you'd like to play.)
Rules Crash Course
Attributes and skills: finesse, strength, wisdom, and hardiness are the four attributes that feed into the skills and feats your character utilizes. When asked to make a skill check you simply roll a d20 and add your bonus. For example, if you were trying to leap over a table to chase down a foe, you would roll for the acrobatics skill by rolling a d20 and
adding any bonus you may have.
Feats: these are special abilities that your character may perform by spending points from the related feat pool. They work similarly to a mana pool. Some feats can be used for utility purposes but many of them are intended for combat and range
from extra movement to wisdom feats (spells) like fireball. For example, to use sprint, a character with this ability spends 1 point from the stamina feat pool and doubles his or her movement for that round. The details of each feat will be located on the character sheets. Feat pools recharge after a character has had a full night’s sleep (in game.)
Combat: combat begins with each character rolling for initiative by rolling a d20 and adding their initiative bonus. Order of play is highest to lowest. Each character gets a combat and a non combat action, or two non combat actions, and these may be done in any order. To make an attack roll, simply roll a d20 and add any bonuses from the combat section (“M Accuracy” being “melee accuracy” and “R Accuracy” being “ranged accuracy”) of the character sheet as well as any modifiers from your weapon. The defending character may choose to either block or dodge (depending on which one is better suited to the situation) and similarly rolls a d20, adding any defensive bonuses. If the attack roll is greater than the
defensive roll, the attacking player rolls damage (based on the attack) and that amount is subtracted from the defending characters hit points. If their hit points drop to zero, that character dies.
Other than that just use your imagination and have fun! If you’re interested in playing RPCheese in old-school, offline, analog, dice-rollin’ style, you can find the full rules manual at rpcheese.com.
We'll be starting on Thursday, the 22nd. See you there!
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RPCheese Character Sheet - Chunky Steele.jpg1.1 MB · Views: 715
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RPCheese Character Sheet - Dale Starchybottom.jpg1 MB · Views: 260
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RPCheese Character Sheet - Fred the Magic Hamster.jpg1.1 MB · Views: 266
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RPCheese Character Sheet - Joanne Gerbil.jpg1.1 MB · Views: 265
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RPCheese Character Sheet - Scuridae Blacktooth.jpg1 MB · Views: 248
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RPCheese Character Sheet - Shimmy Shimmy Sue.jpg1 MB · Views: 267
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RPCheese Character Sheet - Squishy Doop.jpg1.1 MB · Views: 278
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RPCheese Character Sheet - Strunk Fluggett.jpg1.1 MB · Views: 227