• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[RPG] Changes to magic


log in or register to remove this ad


Since magic does something now, but is used up when it does it, can we please please stop the lose of mana whenever you get hit ? I'm paying more to recharge mana for my own amusement, than I am to heal at the moment.
 

Well, though the cost of healing went down, the payment for jobs went down even more.

Morrus, do you really want us to spend our time spamming?

Cheers!
 

It seems to me that now that healing has a more reasonable cost that spamming shouldn't be necessary.

Jobs still pay fairly well (except the lvl 0 job...)
 

Pyrex said:
It seems to me that now that healing has a more reasonable cost that spamming shouldn't be necessary.

Jobs still pay fairly well (except the lvl 0 job...)

Not really. You need 100 gp to heal at 0th level.

Your job pays 10 gp per day.

Where does the other 90 gp come from?

Cheers!
 


No, it shouldn't have the MP to cast Horrid Wilting, but the bots are still bugged on that.(Horrid Wilting costs me 200 Mana)
 


Yup. Sometimes you get 2 options, sometimes 1, and sometimes none. As stated previously in the "RPG Now Open" thread, just hit refresh and it'll give you new options.
 
Last edited:

Into the Woods

Remove ads

Top