RPG Crowdfunding News - Kingmaker, A Town Called Malice, Fantasy Grounds Unity, Tunnels & Trolls Gra

The following 11 RPG-related crowdfundings end between May 24th and 30th (Paizo’s Kingmaker is an exception since I missed it last week). Looking at RPGs, an RPG-related comic, and an RPG convention, there are options for every type of gamer this week. Kingmaker 10th Anniversary by Paizo Inc.

  • END DATE: This campaign has been extended from 05/22/2019 02:00 (GMT-4) on GameOnTabletop. "The campaign will now end at midnight Pacific on June 4th."
  • SYSTEM(S): Pathfinder 1e and 2e, Dungeons & Dragons 5e
  • PROJECT TYPE: Adventure module
  • MOST POPULAR PLEDGE: $100 + $13.37 US shipping for the PDF and hardcover Adventure Path, the PDF and hardcover Companion Guide, and a slipcase
"2020 is the 10th Anniversary of the Kingmaker Adventure Path. Next year is the perfect time to celebrate with a brand new collected and expanded hardcover compilation of the Kingmaker campaign for the second edition of the Pathfinder RPG, along with a little something special for our friends who prefer 5E. The campaign’s open-ended “sandbox” style encourages player agency and exploration. With nearly a decade of fan suggestions and a host of new storylines, characters, and challenges from the Owlcat computer game, the options for new additions and expansions are almost limitless! n Kingmaker Adventure Path, your player characters are more than mere adventurers. They are destined to become the rulers of the world’s newest kingdom—a nation that you get to build from the ground up as the campaign unfolds! In the northeastern corner of the sprawling expanse of the River Kingdoms lies an unclaimed wilderness known as the Stolen Lands. A stunning 576-page hardcover, the Kingmaker Adventure Path provides GMs everything they need to run this epic campaign. All six chapters published in 2010 will be updated to Pathfinder Second Edition rules. Inspired by the hit CRPG from Owlcat Games, the Kingmaker Companion Guide expands on the experience by providing details on significant companion NPCs who are destined to accompany you into the Stolen Lands. The Kingmaker Companion Guide is a 32-page softcover compendium designed for Pathfinder Second Edition. With the Kingmaker Bestiary for 5E add-on, GMs and players of the fifth edition of the world’s oldest roleplaying game gain access to more than 140 monsters and key NPCs from the Kingmaker Adventure Path! This 160-page hardcover volume is an add-on from day one. Does your group prefer to stick with First Edition? We’ve got you covered with the hardcover Kingmaker Bestiary for Pathfinder First Edition, a 160-page monster and NPC resource for old-school Pathfinder First Edition."

A Town Called Malice - A Nordic Horror Story Game by Monkeyfun Studios, LLC

  • END DATE: Fri, May 24 2019 11:01 AM EDT.
  • SYSTEM(S): “Story Pillar System, created by Protagonist Industries in their work, Home by Dark, by Jason Olsan”
  • PROJECT TYPE: Core rulebook
  • MOST POPULAR PLEDGE: $20 + S/H for the PDF and print versions of the game plus all unlocked stretch goals
Monkeyfun Studios delivers another exciting game experience, based on complex relationships, horror and isolation. A Town Called Malice is the new story game by Monkeyfun Studios, created by David Kizzia. It’s a combination of thematic Nordic Noir such as The Girl with the Dragon Tattoo, Broadchurch and The Killing, with isolated small-town horror similar to Thirty Days of Night, The Thing and Fortitude. Twin Peaks by David Lynch is a heavy influence, in its portrayal of small town secrets and underlying darkness that pervades every step the characters take. A Town Called Malice is based on the Story Pillar System, created by Protagonist Industriesin their work, Home by Dark by Jason Olsan. This system utilizes story game elements popularized in games such as Fiasco, where players develop the narrative and create complex character relationships as they struggle to keep the town together. A Town Called Malice involves the isolation of small towns tucked away from busy highways and large cities. Although the default setting envisions an isolated snowbound Nordic island or outpost near the Arctic Circle, a game of Malice can be set in other locations such as the rainy Pacific Northwest, a sun-drenched tourist stop that vacates when summer ends or even a cold, distant way-station in outer space. Malice is truly everywhere.”

Facing the Titan by Nicolas "Gulix" Ronvel

  • END DATE: Mon, May 27 2019 12:29 PM EDT.
  • SYSTEM(S): An original system
  • PROJECT TYPE: Core rulebook
  • MOST POPULAR PLEDGE: €7 for the PDF and POD of the game plus all unlocked stretch goals
“A roleplaying storygame about a Company of heroes facing the Titan! Facing the Titan is a GM-less roleplaying game in which you’ll play as the Companions, the ones who will face the Titan that reigns over the world. It’s a story-game set for one-shot games. Each game will feature a different cast of Companions, a different Titan, a different Setting. This game is a discussion, and as the Companions, you will recall your journey before facing the Titan. The book will feature the rules for running the game, advice on how to play the game and six Titans. Each one of the six Titans will be illustrated by Roger Heal and will be included in a micro-setting, ready to play. The book will be around 160 pages, in a 6''x9'' format. Facing the Titan is a game Descended from Monkeydome, and share some rules and principles with Monkeydome, by Epidiah Ravachol, as well as with other games that followed it: Swords Without Master, Sorceress Bloody Sorceress, With Great Power, Invisible Empire. Other games that inspired me to create this game are Fiasco, Protocol, Death of Legends, Summer Camp.”

A Cool and Lonely Courage by Alex White

  • END DATE: Tue, May 28 2019 12:55 PM EDT.
  • SYSTEM(S): An original system
  • PROJECT TYPE: Core rulebook
  • MOST POPULAR PLEDGE: £20 + £5 US shipping for the PDF and print of the game
“A table top story game about the heroic women of the SOE in occupied France for 2-5 players. It is time for women to come to the forefront of history — a place where they have always been, though they are often overlooked. Bravery was on every front of World War 2. But how much courage does it take to do your job when surrounded not by friends but by enemies? When your first mistake might be your last, and hundreds of people in the war effort are relying upon you? It is the Second World War. France has fallen to the Nazis and Churchill decides to disrupt Hitler's war machine in the occupied countries. He forms a volunteer group with one mission: to set Europe ablaze. Sometimes known as “Churchill’s Secret Army”, the Special Operations Executive (SOE) recruits agents from all walks of life. Unusually, they recruit women as well as men. It is the only place on the western front where women train for combat operations just like the men. A game session can take from 2-4 hours to play. All you need is a pack of playing cards, some paper and pens, and this short 6" x 9" format rulebook. You don’t need any historical knowledge to play — I have filled the rulebook with real-life examples that will help steer you towards the kind of situations and dilemmas which were faced by women working in the SOE.”

Monsters of the Underworld for 5th Edition by Cawood Publishing

  • END DATE: Wed, May 29 2019 10:58 AM EDT.
  • SYSTEM(S): Dungeons & Dragons 5e
  • PROJECT TYPE: Sourcebook
  • MOST POPULAR PLEDGE: CA$35 + CA$15 US shipping for a print copy (only) of the book
“Only the bravest walk into the dark... Into the Underworld! Discover 100 new 5E monsters. A full-color 5th Edition book. Cawood Publishing has begun a series of monster books for 5th Edition. The first collection of creatures was Monsters of Feyland. Now it's time to descend deep beneath the surface world! Brave the darkness and discover Monsters of the Underworld! You'll find unusual monsters and entire societies in this strange land. You don't just have to watch your back, you have to watch out above and below as well! This book will contain at least 100 new monsters and lore about the Underworld. You'll find many kinds of dwarves and orcs; as well as drow, duergar, deep gnomes, dragons, giants, fey, fiends, undead, elementals, beasts, and more. 5E subclasses, events tables, random encounter tables, race information, and even local flora will be included. The monsters will range from CR 1/8 to CR 30, with the chance to add even more creatures. Each monster will have its own color illustration, stat block, and bio.”

Far Away Land Old School Role-Playing Game by Simian Circle Games

  • END DATE: Wed, May 29 2019 11:45 AM EDT.
  • PROJECT TYPE: Core rulebook
  • MOST POPULAR PLEDGE: $22 for the PDF and POD of the game
“OSR version of the Far Away Land RPG compatible with older versions of the world's most famous game and its clones.
The Far Away Land (FAL) OSR is a re-imagining of the Far Away Land RPG – through the lens of OSR-style games and mechanics. This project was inspired by Swords and Wizardry Light, a stripped-down, rules-lite version of Swords and Wizardry that uses only d20s and d6s. FAL was originally inspired by simple, old school gaming mechanics that place emphasis on characters, story, and adventures rather than heavy rules. This version of FAL uses familiar mechanics (6 stats, HP, AC, etc.) mashed into the Far Away Land setting. It maintains the tradition of a rules-lite game while using a more well-known system that is compatible with the world’s most famous rpg and many of its clones. Essentially, FAL OSR is a complete circle, back to what initially inspired the original game, set in the gonzo world of Far Away Land. The physical book is 130 pages, 8.5 x 11, full color. It features rules for character creation, new classes, new playable races, 100 monsters, new spells, tons of rules for various mini games and lots more (detailed chapter by chapter below). The book is written, tested, and finished. It has a ton of artwork in the style of Far Away Land and maintains the quirky nature of that setting while giving players familiar (although modified rules).”

GeneFunk 2090 by CRISPR Monkey Studios

  • END DATE: Thu, May 30 2019 10:45 AM EDT.
  • SYSTEM(S): Dungeons & Dragons 5e
  • PROJECT TYPE: Core rulebook
  • MOST POPULAR PLEDGE: CA$49 + S/H for PDF and hardcover of the rulebook plus PDFs of an adventure and character sheet
“A biopunk/cyberpunk tabletop RPG in the 5E system. GeneFunk 2090 is a biopunk/cyberpunk RPG and setting made using the D&D 5E Open Gaming License. Players take on the role of elite mercenaries that specialize in investigation and violence. No magic or fantasy, but tons of cybernetics, genetic enhancements, nanobots, drones, hacking, androids, high tech guns and armor, and other amazing tech! You and your allies are a cadre, a lean start-up corporation that specializes in investigation, intelligence, protection, and violence. To keep their hands clean, the syndicates often outsource this kind of work to smaller outfits, like yours. Your cadre's skillset is in high demand in this intrigue filled world, being sought after by megacorporations, nation-states, organized crime, or wealthy individuals. As an autonomous entity, your cadre of elite agents takes contracts as you see fit, navigating the shadows of corporate espionage and savagery with competence and panache. Discreet. Elite. Disposable. The full hardcover of the GeneFunk 2090 Core Rulebook will be printed on thick #70 paper in premium color! Everything you need to run and play GeneFunk 2090 at a table. It will be around 224-260 pages, depending on how the layout develops!”

Fantasy Grounds Unity by SmiteWorks

  • END DATE: Thu, May 30 2019 4:00 PM EDT.
  • PROJECT TYPE: Software
  • MOST POPULAR PLEDGE: $60 to upgrade previous Fantasy Grounds Classic Ultimate Edition users (before 2018) to access FGU during the Beta stage
Fantasy Grounds Unity - Help us Launch the RPG Virtual Tabletop of the Future. Fantasy Grounds Unity is the name of the upcoming version of our virtual tabletop software, Fantasy Grounds. It's been completely rebuilt from the ground up in Unity. Fantasy Grounds is a popular system for playing a host of different roleplaying games online. It is used by more than 130,000 gamers worldwide to connect and play popular games such as Dungeons and Dragons, Pathfinder, Savage Worlds, Call of Cthulhu, and more. This type of program is commonly referred to as a virtual tabletop, or VTT, due to their ability to emulate various part of an RPG session in a digital form. What makes Fantasy Grounds different than competitors is how we expose character sheets and automate large portions of gameplay specifically for each system we support. This is done through rulesets. Your experience playing Deadlands Reloaded will differ from D&D and will be unique to that environment, contain custom graphics, character sheets, and automation specific to that game system. Multiplayer support for playing tabletop games of Dungeons & Dragons (2E, 3.5E, 4E and 5E), Pathfinder RPG 1, Pathfinder RPG 2, Starfinder. Officially licensed add-on content available for D&D, D&D Classics (2E), Pathfinder, Starfinder, Savage Worlds, Call of Cthulhu, Basic Roleplaying, Castles & Crusades, Mutants & Masterminds, 13th Age, W.O.I.N., Traveller, and Rolemaster Classic.”

Tunnels & Trolls Cartoon Adventure by Javier Barroso Gil

  • END DATE: Thu, May 30 2019 5:22 PM EDT.
  • SYSTEM(S): Tunnels & Trolls
  • PROJECT TYPE: Graphic novel and adventure module
  • MOST POPULAR PLEDGE: €40 + S/H for the digital and print version of the graphic novel, 4 mini-adventures, an adventure based on the comic, and additional rules for T&T games
“It is to publish the graphic novel based on the role-playing game Tunnels & Trolls, also includes content for the role-playing game. Tunnels & Trolls (abbreviated T&T) is a 1975 fantasy role-playing game designed by Ken St. Andre and published by Flying Buffalo. The second modern role-playing game ever published, it was developed to be a simpler alternative to Dungeons and Dragons suitable for solitaire and play-by-mail gameplay. The graphic novel is a 120-page comic (maybe a few more) with four single mini-adventures, a GM adventure based on the comic, Monsters, Kindred, magical items, NPC, and mini-rules for T&T. In this book you will find everything you need to be able to play all the adventures, is designed so that people who have never played role-playing games or Tunnels & Trolls can acquire it and enjoy all its content.”

Trilemma Adventures Compendium by Michael Prescott

  • END DATE: Thu, May 30 2019 10:00 PM EDT.
  • SYSTEM(S): System agnostic
  • PROJECT TYPE: Adventure module
  • MOST POPULAR PLEDGE: CA$66 + CA$7 US shipping for the PDF and the compilation hardcover edition
“A compendium of 48 adventure locations, settlements, and regions for fantasy role-playing games. Each adventure is lovingly illustrated, and fits on a single page or spread, making it easy use as a one-shot, a drop-in location in your home-grown campaign setting, or a source of ideas for your own creations. The adventures in the book are dungeons, ruined towers, underworld mega-caverns, creepy cult hideouts, treacherous cities, and deadly wilderness regions, all in the same easy-to-reference format. My adventures are inspired by the weather-stained heroism of Middle-earth, the grounded, emotional honesty of Earthsea, and the fantastic whimsey of stories like Rupert Bear. There are classic underground loot grabs, encounters wondrous and weird, terrors from ages past, and apocalyptic showdowns—48 complete scenarios in all. I don't put in stats, so they're best for games where you can stat on the fly: early editions of D&D, Dungeon World, Torchbearer, Into the Odd, Maze Rats, or World of Dungeons (to name but a few). They also work fine in 5e by using similar creatures. The book is 112 pages, without stretch goals, and up to 160 pages.

CON ON THE COB by Andy Hopp

  • END DATE: Thu, May 30 2019 11:59 PM EDT.
  • PROJECT TYPE: Tabletop Gaming Convention
  • MOST POPULAR PLEDGE: $45 for a 4-day badge, the COB CRATE, a CotC Die (d6), and more
“A four-day celebration of games, art, freaks, and fun! A gaming con, chock full of RPGs, board games, card games, party games, and all sorts of that kind of jazz. It’s also an art fair, with a large selection of talented artists in attendance and an amazing abundance of fantasy, science fiction, horror, and geeky art and art activities. Oh, and it’s The Mother of All Marketplaces, with more than 60 vendors showcasing a wide variety of jazz, snazz, and zazz, boosting the geekonomy like old school Robin Hoods but without the stealing and the archery (ok, not like Robin Hoods. I failed analogy class in Kindergarten). Don’t forget the parties…Did I mention the parties? There are parties. A LOT of them. Also there are other things, like amazing special Guests, the Children of the Cob, the Comedy Music Extravagasm!, a Drag Show, a Burlesque Show, Karaoke, a super sweet Auction, Food Trucks, a Games Library, free snacks in the Con Suite, Panels, Workshops, and Demos, a whole track of Cosplay and Fandom related activities, and a massive horde of potential friends and peeps who dig the same things you dig! Con on the Cob happens October 3-6, 2019 at the Days Inn & Suites in Richfield, Ohio. It's a former Holidome with a huge atrium, indoor pool, miniature golf, playground, and all sorts of other incredibly fun stuff.”

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Egg Embry

Egg Embry


Is there a Tunnels & Trolls revival going on that I may be missing? Seems like I have seen a bunch of T&T stuff lately.

A good deal of interesting projects in this one. A Town Called Malice and Genefunk look really cool.

Is there a Tunnels & Trolls revival going on that I may be missing? Seems like I have seen a bunch of T&T stuff lately.

A good deal of interesting projects in this one. A Town Called Malice and Genefunk look really cool.


I've noticed a lot of T&T attention as well but I don't think there's any specific revival. But, it is a good thing. :)


I really like the idea of the Kingmaker campaign revisions but pre-paying for an rpg book that won’t come out for about a year and a half is madness.


First Post
Thanks for bringing Facing the Titan here!

A Town called Malice seems very good from here, will back for sure. As well as Trilemma Adventures. I've already used so much of these adventures.

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