The costs of the healing items currently decrease in cost as they get more powerful - healing 100 hp costs only 200 gp. I'd decrease the costs of healing by half.
Also, the money from jobs... this is tricky.
JOBS
Man At Arms; Level 0; 50 gp/24 hrs.
Acolyte: Level 0; 125 gp/48 hrs.
Apprentice: Level 0; 500 gp/week.
Hero; Level 4; 200 gp/24 hrs.
Curate; Level 4; 500 gp/48 hrs.
Sorcerer; Level 4; 2000 gp/week
Super Hero; Level 8; 500 gp/24 hrs
Priest; Level 8; 1250 gp/48 hrs.
Wizard; Level 8; 5000 gp/week
Champion; Level 14; 1000 gp/24 hrs
Archpriest; Level 14; 2500 gp/48 hrs.
Court Wizard; Level 14; 10000 gp/week
Thoughts on that?
Cheers!