Another dark adventure, this one set on a haunted and cursed ship, is out for Liminal Horror. Dungeons & Dragons 2024 Edition and Dungeon Crawl Classics RPG get several new adventures based on classic modules and settings. There is also a fantasy horror RPG set in the 17th century along with a setting supplement back in print.
Note: RPG Print News covers recent RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are available directly to customers only through Kickstarter or as print on demand.
Ex Inferis by Space Penguin Ink
Hellpits of Nightfang (D&D) | Hellpits of Nightfang (D&D) | Hellpits of Nightfang (DCC RPG) by Goodman Games
Labyrinth Worldbook | Labyrinth Adventures by Kobold Press
The Sacrificial Pyre of Thracia (D&D) | The Alabaster Tower of Thracia (D&D) | Grave Robbers of Thracia (DCC RPG) by Goodman Games
Fallen | Hilgraab by Perplexing Ruins
Note: RPG Print News covers recent RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are available directly to customers only through Kickstarter or as print on demand.
- SYSTEM: Liminal Horror
- PRODUCT TYPE: softcover zine
- RETAIL PRICE: $15
- DESCRIPTION: The PCs are searching the water for the lost ship Ex Inferis. Seven years ago, the deepwater survey ship set off to collect samples from the deepest parts of the lake. The ship never returned. Now, rumors of a demonic ship crewed by ghosts begin to spread across the region. The adventure kicks off when the PCs pick up a distress signal late one night. It’s distorted and mostly unintelligible, vaguely resembling screaming and howling human voices. One phrase slices through: “Liberate me.” Reimagines the cult sci-fi movie Event Horizon (1997) as a modern-day nautical nightmare. One thing the PCs will learn: the Ex Inferis must not make it back to shore. Includes: boatcrawl procedures for navigating a living environment that seeks to separate and isolate the PCs, tables (clues, setbacks, visions, and resonant artifacts), a legion of self-mutilating sailors led by a terrifying captain, and more.
Hellpits of Nightfang (D&D) | Hellpits of Nightfang (D&D) | Hellpits of Nightfang (DCC RPG) by Goodman Games
- SYSTEM: Dungeons & Dragons 2024 Edition/Dungeon Crawl Classics RPG
- PRODUCT TYPE: softcover adventure
- RETAIL PRICE: $14.99 each
- DESCRIPTION: An adventure for four to six ninth level D&D PCs or four to five fifth level DCC PCs. Features new monsters and magic items. PCs are called in to stop Nightfang the vampire. Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth. Hushed whispers suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old, may be the lair of Nightfang. The PCs will need cunning and prowess to confront the ferocious vampire which haunts the Hellpits and any other evil that lurks within the sunken chambers and passages.
Labyrinth Worldbook | Labyrinth Adventures by Kobold Press
- SYSTEM: Tales of the Valiant
- PRODUCT TYPE: hardcover supplements
- RETAIL PRICE: $54.99/$44.99
- DESCRIPTION: In the setting Labyrinth Worldbook, the Labyrinth connects worlds with hidden pathways and roads, visible to only a few while the all-consuming Void seeks a way in. Covers over 10 new subclasses such as battle-hardened Troopers and reality-bending Dreamer Druids and five new styles of magic including Illumination, Dream, and the dread power of the Void. Also includes a gazetteer to over fifty known worlds and key locations of the Labyrinth, as well as dozens of unique factions, gods, items, and monsters. 12 Labyrinth Adventures are designed for PCs of first to eighth level. PCs may climb aboard a runaway train, hurtling between worlds, in search of its lost inventor, or pull off the ultimate heist and snatch an acorn of the World Tree from a devil’s hall. They might battle a void cult to prevent countless worlds from utter ruin or tread the halls of a dreaming god, confront powerful void angels, and more.
The Sacrificial Pyre of Thracia (D&D) | The Alabaster Tower of Thracia (D&D) | Grave Robbers of Thracia (DCC RPG) by Goodman Games
- SYSTEM: Dungeons & Dragons 2024 Edition The Caverns of Thracia (D&D)/Dungeon Crawl Classics RPG The Caverns of Thracia (DCC)
- PRODUCT TYPE: softcover adventures
- RETAIL PRICE: $10.99/$10.99/$9.99
- DESCRIPTION: In The Sacrificial Pyre of Thracia, four to six first-level characters face the cult of The Dark One. The cult has a major stronghold located within an extinct volcano and preys on local settlements to stoke the greedy flames of the pyre. The PCs must stop the cult. Another adventure for four to six first-level characters, in The Alabaster Tower of Thracia the PCs have an old key and a map to a tower located in the ruins of the fabled city of Thracia. The white stone tower is devoid of any windows or doors, but a shimmering blue ripple outlines a door-shaped portal and the PCs’ key comes alight with a similar glow. The PCs have the chance to explore the extra-dimensional interior. Also includes: nine monsters and four player handouts. Grave Robbers of Thracia is a 0-level funnel set near The Caverns of Thracia. The PC peasants have heard tales of emptied graves and deserted villages, portending dire threats to their lives and loved ones. With no one else to rely on, the brave band of PC commoners takes up arms and ventures into the jungle seeking answers. What they find is a hungry menace with a history dating back to before the fall of Thracia but also a lost treasury forgotten by history. The PCs will either save the day and strike it rich or die trying.
Fallen | Hilgraab by Perplexing Ruins
- SYSTEM: unique 2d6
- PRODUCT TYPE: softcover core rulebook/softcover setting
- RETAIL PRICE: $22/$20
- DESCRIPTION: Back in print, Fallen is a dark fantasy RPG set in a supernatural 17th century world. PCs investigate haunted mills, drink in cider-serving taverns, pursue the headless apparition terrorizing the countryside, and fire silver bullets at ravening werewolves. Inside: a classless 2d6-plus-bonus system, skills system based on narrative action, a dice-pool magic system of Incantations, an advancement system that grows mundane items into notable Magical Items, creatures built with a malleable Rank system, a travel system based on Way Points, and numerous tables and prompts to generate content. Hilgraab is a city of uncertainty, darkness, and growth. Science, mystery, superstition, commerce, intrigue, and trade all thrive there. Built on the ruins of medieval cities before it, Hilgraab rests on the roots of the past while striving toward modernization. Includes: tables and content to bring a mysterious city to life, a short adventure, a simple mechanic for creating pressure, simple District creators, dozens of NPCs, 20 villains, and 20 hooks.