RPG Sales of 2025

From now through October 20th, you can pick up Goraan's Goods' Life After Quest for 80% off! Grab it before the sale ends!

Congratulations, you did it!

The dragon is slain, the evil wizard is vanquished, the kingdom is saved and at peace. You are known throughout the land and your deeds sung in every tavern in every village.

So… what now?

Life After Quest is a cozy little narrative game that can be used at the end of a campaign, used on its own, or even sprinkled throughout an ongoing campaign as a form of downtime. There are no real stakes because this game deals with ordinary life rather than grand, magical, dangerous quests.

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The annual site-wide sale at the Compose Dream Games RPG Marketplace is on. All print titles are 20% off and all PDFs are 25% off.

With 77 publisher's and both a Canadian and United Kingdom location, we image you'll find something of note.

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Head either to composedreamgames.com/marketplace or composedreamgames.co.uk

Our Publishers:

The sale runs from right now until Oct 5th, 2025 in celebration of Blackmoor Week.

(note: for concerned folks on the Canuck site -- we are still shipping during the Canada Post strike.)
 


Today's Deal of the Day at DriveThruRPG is Expeditious Retreat Press's acclaimed A Magical Medieval Society: Western Europe Third Edition, which has been marked down by 60% for the next twenty-three hours! Grab it before the price goes back up!

This third edition of A Magical Medieval Society: Western Europe adds an entirely new chapter about how to make realistic place names. A total of 18 new pages of material are contained in the 3rd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe.

"If you're a DM and running a D&D game, you should have this book. Period." Monte Cook, author of the 3E Dungeon Master's Guide, and owner of Monte Cook games.

This 208-page supplement is for GMs and players who wish to add a touch of realism to their game. It's for the people who'd like to flesh out the background of their gaming world, but don't have the time to dig through scholarly books. A Magical Medieval Society: Western Europe provides you flexibility and advice in creating your own world. It contains a massive amount of game-usable information about the medieval period and focuses on how D20 magic could change a traditional medieval setting. Generation systems for kingdoms, cities, manors, aristocratic wealth and landholding; a thorough construction system; and an economic simulator allow GMs to recreate the high middle ages feel with ease.

A Magical Medieval Society: Western Europe solves age-old dilemmas like: How much does it cost for my PCs to repair the formerly-orc-infested abandoned keep they want to use as a home base? What would happen, politically, were the PCs to set up their keep? How big is my city of 15,000 people? How many buildings are in my city? What do all the NPCs do? How do I start my PCs on the road to becoming kings? Just how much does a king earn a year anyway? What about just a regular noble? How big is a kingdom of 5,000,000 people? How many cultivated acres does it take to feed them? How should I map towns, cities, and smaller communities within my kingdom? What type of government should I use for my kingdom? How does magical religion really work? Just what do those NPCs do with all their time?

The questions plaguing DMs and world-builders for the past twenty-five years have now been answered!

...and now with the 3rd edition, you'll get advice on how to name places in a realistic manner, with a comprehensive list of place names culled from UK topographical history, allowing you to systemically name your world as you see fit!

Here's what other reviewers have said about the 1st Edition....

"It's not a setting in and of itself, but a meta-setting you utilize for depth and richness on your own setting." Joe G Kushner at EN World.

"This is one product I'd recommend that every GM who is serious about world creation have on his or her bookshelf." Glenn Dean at D20 Magazine Rack

A Magical Medieval Society: Western Europe puts the wealth and depth of European demographics in your hands. It allows you to create your world the way you’ve always wanted it to be!

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For the next two days, you can pick up Ink that Binds Entertainment's 5E supplement, A Better Craft, for 60% off! Hurry and grab it before the sale ends!

A Better Craft is your complete guide to making crafting in 5th edition D&D actually feel rewarding, collaborative, and fun. Tired of vague rules and hand-waving item creation? So were we. That’s why this project was born, from a group of GMs and players who wanted a better way to bring magical and mundane crafting to life.

Inside, you’ll find:
  • Clear rules for crafting by rarity and spell slot
  • Ingredient-based potion and poison creation
  • Guidelines for scrolls, forging, enchanting, and more
  • Tools for GMs and players to align on expectations
  • Optional rules for exhaustion, failures, and magical labs
Whether you're making potions in downtime or forging legendary gear, A Better Craft helps you tell those stories with structure, clarity, and creativity.

Thank you so much for supporting my work! I can’t wait to bring you even more tools for building better stories at your table!

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For the next twenty-five days, Marshal Games has marked their Savage Worlds adventure, The Good, The Bad, and The Savage, down to just $1.00! Check it out before the price goes back up!

Pinnacle Spotlight Licensee and now SILVER TIER seller!!

A Complete Western Setting for Savage Worlds


Step into the dust-choked streets of Redemption, a boomtown on the edge of civilization where fortunes are won, legends are made, and danger rides with every sunset. Inspired by classic Westerns and real Black Hills history, The Good, The Bad, and The Savage is your gateway to a world of high-stakes gunfights, desperate outlaws, and hard-won redemption.

Inside You’ll Find:
  • A Fully-Fleshed Setting: Explore Redemption, Dakota Territory—population 237—complete with colorful NPCs, rival factions, and the infamous Sinners’ Thirst Saloon.
  • New Edges, Hindrances, and Archetypes: Create gunslingers, gamblers, lawmen, and outcasts with custom options designed for gritty Western play.
  • Savage Tales & Adventure Generators: Never run out of story hooks with random encounter tables, legendary NPC cameos, and instant adventure seeds.
  • Cinematic Combat & Showdowns: Rules and advice for fast-paced gunfights, tense duels, and barroom brawls worthy of the silver screen.
  • Tools for Game Masters: Maps, campaign frameworks, and ready-to-use villains—everything you need to bring the Old West to life at your table.
Why You’ll Love It:

Whether you’re chasing outlaws, striking it rich in the mines, or seeking redemption under the wide Dakota sky, The Good, The Bad, and The Savage delivers action, drama, and unforgettable characters. Perfect for one-shots, campaigns, or as a supplement to your favorite Western adventures!

Draw your iron. Roll your fate. Become a legend in the Savage West!

Requires Savage Worlds Adventure Edition.

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