takasi
First Post
Here's a quote from the new SAGA Organized Play campaign, Dawn of Defiance page:
"This adventure path, brought to you by the Star Wars Roleplaying Game team at Wizards of the Coast, is designed to take characters from 1st level to 20th level."
Legacy of the Green Regeant, Mark of Heroes and Xen'drik Expeditions were, in a way, "Adventure Paths" (Xen'drik Expeditions offering four separate paths in fact).
Is it possible that they're going to merge the Organized Play Campaign model with the Dungeon Adventure Path model? Perhaps putting these adventures in Dungeon?
How do people feel about this? I think if they cleaned some of these up, promoted them well and made them friendly to more traditional, non Organized Play games (which isn't hard to do IMO) then I think this could be successful. One of the biggest faults of the RPGA Campaigns, especially with the early games for Legacy of the Green Regeant and Mark of Heroes, was the inconsistency of release dates.
I see this as a win-win, as there are plenty of modules (with many of them, IMO, better than many Dungeon adventures) and if Dungeon promises to release them every month then the RPGA Campaign model would work very well. The caveat being that they would have to break up the modules into Sessions (maybe 3-4 sessions per Adventure per Dungeon Issue). IMO suggestions for breaking up a module into Sessions would be helpful (but of course, just a ballpark as you never know what might happen in a home game).
"This adventure path, brought to you by the Star Wars Roleplaying Game team at Wizards of the Coast, is designed to take characters from 1st level to 20th level."
Legacy of the Green Regeant, Mark of Heroes and Xen'drik Expeditions were, in a way, "Adventure Paths" (Xen'drik Expeditions offering four separate paths in fact).
Is it possible that they're going to merge the Organized Play Campaign model with the Dungeon Adventure Path model? Perhaps putting these adventures in Dungeon?
How do people feel about this? I think if they cleaned some of these up, promoted them well and made them friendly to more traditional, non Organized Play games (which isn't hard to do IMO) then I think this could be successful. One of the biggest faults of the RPGA Campaigns, especially with the early games for Legacy of the Green Regeant and Mark of Heroes, was the inconsistency of release dates.
I see this as a win-win, as there are plenty of modules (with many of them, IMO, better than many Dungeon adventures) and if Dungeon promises to release them every month then the RPGA Campaign model would work very well. The caveat being that they would have to break up the modules into Sessions (maybe 3-4 sessions per Adventure per Dungeon Issue). IMO suggestions for breaking up a module into Sessions would be helpful (but of course, just a ballpark as you never know what might happen in a home game).