RPGs that you feel trip over their own cool ideas


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That doesn't seem like a system "tripping over its own feet". It seems like players that aren't completely on board with the intended playstyle.

Yes and no. I can see where you are coming from but that isn't it at all. It's definately a case of a system trying to emulate the travel from the books but ultimately failing. As I say, we're all Middle Earth fans, but even the GM (or LoreMaster) feels it doesn't add to the game and actually detracts from the storytelling. If you want the party to pass by an ancient dwarven way stone then just do it. The travel mechanic doesn't really work and I would say it is the system tripping over it's feet but I see what they were trying to emulate.
 

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