Mustrum_Ridcully
Legend
If themes handle everything regarding maneuvers, it seems a little constraining - if you want maneuvers, you must pick one of those themes. It seems rather inflexible. Of course, it seems themes are mostly pre-packed feats, so maybe you can get that flexibility back. But I remain unconvinced that feats and combat maneuvers need to occupy the same "build slot".
It's a bit weird if you give your Fighter - the class best to fight - a non-maneuver theme then - the part the class is thematically best at may be the part that is least exciting due to the lack of options.
It's a bit weird if you give your Fighter - the class best to fight - a non-maneuver theme then - the part the class is thematically best at may be the part that is least exciting due to the lack of options.