Will Doyle
Explorer
D&D Next Q&A is up with some clarification about fighter maneuvers:
http://www.wizards.com/dnd/Article.aspx?x=dnd/dndqa/20140404
1) Some fighter maneuvers allow you to combine actions that are available to other characters with your attack (e.g. a push combined with an attack). Others maneuvers are unique to the fighter (e.g. "Commander's Strike", which allows an ally to attack in your stead).
2) Some maneuvers require the target to make a save, others just happen.
3) Characters from other classes can use feats to gain access to maneuvers and superiority dice.
Personally, I'm loving this. I'm especially glad that maneuvers don't restrict other characters from attempting fundamental combat options such as push: fighters just do it better.
http://www.wizards.com/dnd/Article.aspx?x=dnd/dndqa/20140404
1) Some fighter maneuvers allow you to combine actions that are available to other characters with your attack (e.g. a push combined with an attack). Others maneuvers are unique to the fighter (e.g. "Commander's Strike", which allows an ally to attack in your stead).
2) Some maneuvers require the target to make a save, others just happen.
3) Characters from other classes can use feats to gain access to maneuvers and superiority dice.
Personally, I'm loving this. I'm especially glad that maneuvers don't restrict other characters from attempting fundamental combat options such as push: fighters just do it better.