Galethorn
First Post
So, I'm working on a 17th century pirate-related game with a friend/player of mine who wants to GM it...however, we're at a loss as to what we should run it with. Grim Tales is currently at the top of our list, but we don't think it really has enough stuff involving the obligatory ships.
So, what I guess I'm looking for is rules for historical ships (and the associated ship-to-ship combat), which would preferably work with GT. Any ideas?
So, what I guess I'm looking for is rules for historical ships (and the associated ship-to-ship combat), which would preferably work with GT. Any ideas?