Grogg of the North
Adventurer
I don't mind the game having rules. Even a lot of rules. What I dislike is something like this:
Player: Can I do X?
DM: Geeze ... um ... *Spends 10 minutes flipping through book to see if he can find a rule*
What I want to see more of is this:
Player: Can I do X?
DM: Hmm ... I don't know. Give me a couple rolls and we'll find out! *DM scribbles note to look up X later and see if it's covered somewhere*
DMs need to be empowered either through the rule books or through a gentleman's agreement at the table to just make on the spot calls and move on. Nothing grinds a game to a halt for me more than sitting there at the table while someone, perhaps multiple people, shift through books looking something up.
Player: Can I do X?
DM: Geeze ... um ... *Spends 10 minutes flipping through book to see if he can find a rule*
What I want to see more of is this:
Player: Can I do X?
DM: Hmm ... I don't know. Give me a couple rolls and we'll find out! *DM scribbles note to look up X later and see if it's covered somewhere*
DMs need to be empowered either through the rule books or through a gentleman's agreement at the table to just make on the spot calls and move on. Nothing grinds a game to a halt for me more than sitting there at the table while someone, perhaps multiple people, shift through books looking something up.