Rules issues with Revenants

Eric Finley

First Post
Since in theory the Playing Revenants article isn't a playtest, it's a full release, they haven't put up an "email us your problems" link. So instead I'm going to start a thread to collect these, since I see a few already.

1) Unnatural Vitality race feature. Poor wording. Does "only one standard action" mean "no actions, except one standard action" or does it mean "of standard actions, at most one"? The feat "Death's Quickening" answers this, of course, but it would have been nice to be unambiguous from the start.

2) Genasi revenants. The FRPG feats "Extra Manifestation" and "Versatile Resistance" would in theory work for Genasi revenants, as they require only the race. Extra Manifestation then becomes confusing (you can use this extra one "instead of" something you haven't got) and Versatile Resistance simply grants resistances even though haven't got a manifest resistance to overwrite. It would probably be enough to note, under the Genasi Soul feat, that the feat Extra Manifestation is available to Genasi revenants only after taking Genasi Soul, and even then it only grants the manifestation's power, not the other manifestation benefits. And that Versatile Resistance is not available to Genasi revenants.

3) Reaper's Quarry - you have to be kidding me. Seriously? Did we perhaps miss a "your" in here?

4) Due to the wording of Reaping Burst, where (unlike, say, Double Reaping) you aren't just dealing feat-based necrotic damage, you're actually modifying the effect of Dark Reaping... then Cursed Reaping + Dark Reaping = death to many, many foes. Get a Rod of Corruption and curse 10 foes... then wait until someone dies near you, and follow up with a big burst/blast power. For each cursed creature you hit, every cursed creature takes Con modifier damage - that's N^2 damage scaling. Combine with the Hexer paragon path for extra fun. Timing rules (with the Rod of Corruption) is going to become a grossly huge issue here...

5) Eerie Resurgence feat. Is the last sentence meant to be part of the "Whenever" triggered effect, or is it an independent clause of the feat as a whole? Either reading is consistent. I'm guessing the first one is the intended reading (you don't simply become immune to being prone!), but the way it's worded the second is actually more correct as well as more powerful.
 

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2) Genasi revenants. The FRPG feats "Extra Manifestation" and "Versatile Resistance" would in theory work for Genasi revenants, as they require only the race. Extra Manifestation then becomes confusing (you can use this extra one "instead of" something you haven't got) and Versatile Resistance simply grants resistances even though haven't got a manifest resistance to overwrite. It would probably be enough to note, under the Genasi Soul feat, that the feat Extra Manifestation is available to Genasi revenants only after taking Genasi Soul, and even then it only grants the manifestation's power, not the other manifestation benefits. And that Versatile Resistance is not available to Genasi revenants.

I don't think Versatile Resistance is that much of a problem. Earthsoul (and Watersoul too, IIRC) Genasi already don't have any resistances to overwrite.
 

Not to mention they count as undead and have no resistance to radiant damage. Meaning that they are fully affected by any Turn Undead type effects from clerics, invokers, etc.


My friends and I are planning on making a party of divine characters who all have radiant blast attacks (turn undead, etc.) and see who is left standing after the first round of combat. (This would be in LFR, and will possibly the shortest ever run of a mod.) :p
 



Well the biggest problem with the article is obviously the lack of a 'Gnoll Soul' feat. Not only because it rhymes, but because gnoll is the only race with a full writeup left out (except deva, but come on). At least, it's the only one I spotted. Seriously, minotaur, but no gnoll?

As a secondary issue . . . what happens to a half-elf revenant who has the at-will encounter power, plus the feat to make it at-will? Must she choose each encounter between using her revenant power once, or her dilettante power at-will?

~
 

Well the biggest problem with the article is obviously the lack of a 'Gnoll Soul' feat. Not only because it rhymes, but because gnoll is the only race with a full writeup left out (except deva, but come on). At least, it's the only one I spotted. Seriously, minotaur, but no gnoll?

As a secondary issue . . . what happens to a half-elf revenant who has the at-will encounter power, plus the feat to make it at-will? Must she choose each encounter between using her revenant power once, or her dilettante power at-will?

~
1) Gnoll rhymes with "soul"? I say it rhyming with "call".

2) I'd say the Revenant Half-elf chooses between the revenant encounter or the dilletante at-will when he first uses either power in an encounter.
 


I've always pronounced "gnoll" the same as "knoll", but now you have me wondering.

Since the lore is that they are a hybrid of gnomes and tolls, I think it's a long O. Gnoll that rhymes will call, however, does sounds like the word gnaw which is very appropriate for a hyenaman.
 

3) Reaper's Quarry - you have to be kidding me. Seriously? Did we perhaps miss a "your" in here?
As I read the feat, once per encounter, when an enemy drops and you hit a quarried target, you deal extra reaping damage, and that target effectively gains Vulnerable [your Con] to all damage*, until the end of your next turn.
*) conveniently ignoring any necrotic resistance for the mo'...

Are you saying you would prefer it if only the Ranger's own (subsequent) attack(s) would deal the extra [Con] damage?

I do see a point - quarry never helps allies in any other case, so why here?
 

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