I want to produce a "graph" of popular games so it's easy to see where a game falls on the rule-lite/rules-heavy spectrum. Different people have different tastes, and it could be a nifty way for them to find games similar in complexity to the style they enjoy.
So, going from 0-10 (with 0 being improv theatre with no rules, and 10 being, I think, Hero system, which seemed to be the popular vote for most complex in my other thread).
Here's a starting stab at it, totally subject to change. Of course, everybody will get angry about the positioning of 5E, but thats the internet for you,
(continually editing)
0 -- Improv Theatre (no rules)
1 -- Dread
2 --
3 -- Call of Cthulhu, OD&D, Fate Accelerated Edition
4 -- Fate
5 -- 5E
6 -- Starfinder, AD&D 1E, WOIN
7 -- D&D 4E, AD&D 2E
8 -- Pathfinder 1E, D&D 3.x, Ars Magica, Burning Wheel
9 -- GURPS, Rolemaster
10 -- Hero System
Suggestions welcome! I know people will disagree with my initial positions, but that's OK. I'm open to changing it.
I haven't played Fate. Where would you put that on this chart? Or Savage Worlds.
So, going from 0-10 (with 0 being improv theatre with no rules, and 10 being, I think, Hero system, which seemed to be the popular vote for most complex in my other thread).
Here's a starting stab at it, totally subject to change. Of course, everybody will get angry about the positioning of 5E, but thats the internet for you,
(continually editing)
0 -- Improv Theatre (no rules)
1 -- Dread
2 --
3 -- Call of Cthulhu, OD&D, Fate Accelerated Edition
4 -- Fate
5 -- 5E
6 -- Starfinder, AD&D 1E, WOIN
7 -- D&D 4E, AD&D 2E
8 -- Pathfinder 1E, D&D 3.x, Ars Magica, Burning Wheel
9 -- GURPS, Rolemaster
10 -- Hero System
Suggestions welcome! I know people will disagree with my initial positions, but that's OK. I'm open to changing it.
I haven't played Fate. Where would you put that on this chart? Or Savage Worlds.
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