Hypersmurf
Moderatarrrrh...
DarkMaster said:as I and you said before this rule is stupid and would make more sense if "see" could be replaced by "aware".
I didn't say that. I don't think the rule is necessarily stupid; I just think it's unsupported.
And the problem with "aware" is that you need to define it. Is it a/ "knowledge of the opponent's position"? Is it b/ "retention of Dex bonus"? Is it c/ "awareness that there is an invisible opponent"?
The problem with b and c is that we're saying that Flanking relies on perception, and yet in neither of these cases is it required that the creature knows where the opponent is. So if all you know is "two people are attacking me", and one of them is invisible, they will always be considered flanking, no matter what their relative positions. Because position isn't important; perception is.
Therefore by ignoring the gobelin you would deny the flanking bonus from the gobelin and the ogre. It is a bit similar to closing your eyes with more logic.
A good fighter should not bother with a gobelin and focus a 100% on the big foe which could be represented with "ignoring" the gobelin.
Right. See "Turning the back" under Gaze Attacks.
From what I understand from skip is that the defender is taking action to handle both foe at the same time therefore his defense is not as effective. That seems to explain the origin of the flanking bonus and not the fact that his opponents are attacking on each side as it was before.
Except that he still requires the opponents to be on either side... he just also requires that the defender can see the one who isn't attacking him.
(Whether or not he can see the one who is attacking him is irrelevant.)
-Hyp.