Artoomis
First Post
Hellefire said:A few sessions ago I wanted to introduce my PCs to rust monsters. Little things with no hp, but..wow. PCs were camped, 2 on watch, both failed spot and listen checks miserably. Rust monsters went straight for the largest masses of metal = 2 suits of mithral full plate (one at +2, one at +3). Both characters botched their saves. What do you do?
They are heading into some dungeon adventures - I'm thinking about a trap that locks the characters in (through shifting stones) and releases a few dozen rust monsters into the area with them. From different corridors to avoid 1 shot kills with an effective spell. Not that I mind their use, just thinking evil thoughts.
Aaron
This is fine if ther is some reason for the Rust Monsters to be there. Generally speaking, things should exist for a reason. They could be the BBEG's pets, for example, and the BBEG has no metal on him, of course, except for the occasional treat for his pets.
Whatever - players generally don't like it when the challenges appear to be specifically crafted to strip them of equipment with no logic behind them Generally, that's not much fun.