Olaf the Stout
Hero
We had this situation come up in our 3.5E game last night. My PC had cast a Wall of Force between our party and some bad guys.
The Druid had cast Call Lightning and wanted to strike one of the bad guys on the other side of the Wall of Force. Here are the relevant rules that I think impacts on this situation:
My reading of it is that the Wall of Force blocks Line of Effect (but not Line of Sight). Therefore you can't Call Lightning on someone on another side of a Wall of Force.
The only argument I could see disputing this is that, unlike a regular line spell, the lightning does not originate from the caster. It comes from above. So the point of origin for the lightning is the same side of the Wall of Force as the target, so the Wall of Force does not block Line of Effect.
However, the rules for line of effect specifically state
Which I think stops you from even using something like Call Lightning.
Thoughts?
The Druid had cast Call Lightning and wanted to strike one of the bad guys on the other side of the Wall of Force. Here are the relevant rules that I think impacts on this situation:
SRD said:Call Lightning
Evocation [Electricity]
Level: Drd 3
Components: V, S
Casting Time: 1 round
Range: Medium (100 ft. + 10 ft./level)
Effect: One or more 30-ft.-long vertical lines of lightning
Duration: 1 min./level
Saving Throw: Reflex half
Spell Resistance: Yes
Immediately upon completion of the spell, and once per round thereafter, you may call down a 5-foot-wide, 30-foot-long, vertical bolt of lightning that deals 3d6 points of electricity damage. The bolt of lightning flashes down in a vertical stroke at whatever target point you choose within the spell’s range (measured from your position at the time). Any creature in the target square or in the path of the bolt is affected.
You need not call a bolt of lightning immediately; other actions, even spellcasting, can be performed. However, each round after the first you may use a standard action (concentrating on the spell) to call a bolt. You may call a total number of bolts equal to your caster level (maximum 10 bolts).
If you are outdoors and in a stormy area—a rain shower, clouds and wind, hot and cloudy conditions, or even a tornado (including a whirlwind formed by a djinni or an air elemental of at least Large size)—each bolt deals 3d10 points of electricity damage instead of 3d6.
This spell functions indoors or underground but not underwater.
SRD said:Line of Effect
A line of effect is a straight, unblocked path that indicates what a spell can affect. A line of effect is canceled by a solid barrier. It’s like line of sight for ranged weapons, except that it’s not blocked by fog, darkness, and other factors that limit normal sight.
You must have a clear line of effect to any target that you cast a spell on or to any space in which you wish to create an effect. You must have a clear line of effect to the point of origin of any spell you cast.
A burst, cone, cylinder, or emanation spell affects only an area, creatures, or objects to which it has line of effect from its origin (a spherical burst’s center point, a cone-shaped burst’s starting point, a cylinder’s circle, or an emanation’s point of origin).
An otherwise solid barrier with a hole of at least 1 square foot through it does not block a spell’s line of effect. Such an opening means that the 5-foot length of wall containing the hole is no longer considered a barrier for purposes of a spell’s line of effect.
SRD said:Wall of Force
Evocation [Force]
Level: Sor/Wiz 5
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Wall whose area is up to one 10-ft. square/level
Duration: 1 round /level (D)
Saving Throw: None
Spell Resistance: No
A wall of force spell creates an invisible wall of force. The wall cannot move, it is immune to damage of all kinds, and it is unaffected by most spells, including dispel magic. However, disintegrate immediately destroys it, as does a rod of cancellation, a sphere of annihilation, or a mage’s disjunction spell. Breath weapons and spells cannot pass through the wall in either direction, although dimension door, teleport, and similar effects can bypass the barrier. It blocks ethereal creatures as well as material ones (though ethereal creatures can usually get around the wall by floating under or over it through material floors and ceilings). Gaze attacks can operate through a wall of force.
The caster can form the wall into a flat, vertical plane whose area is up to one 10-foot square per level. The wall must be continuous and unbroken when formed. If its surface is broken by any object or creature, the spell fails.
Wall of force can be made permanent with a permanency spell.
Material Component A pinch of powder made from a clear gem.
My reading of it is that the Wall of Force blocks Line of Effect (but not Line of Sight). Therefore you can't Call Lightning on someone on another side of a Wall of Force.
The only argument I could see disputing this is that, unlike a regular line spell, the lightning does not originate from the caster. It comes from above. So the point of origin for the lightning is the same side of the Wall of Force as the target, so the Wall of Force does not block Line of Effect.
However, the rules for line of effect specifically state
You must have a clear line of effect to any target that you cast a spell on or to any space in which you wish to create an effect
Which I think stops you from even using something like Call Lightning.
Thoughts?