What are some of the obscure or easy to forget rules in RPGs?
I'll start with three from D&D 3.5.
Jump :: d20srd.org
Types & Subtypes :: d20srd.org
Horse :: d20srd.org
Goods And Services :: d20srd.org
Does anyone ever attack anyone's mount? I don't know, but buying 100 gp studded leather to a 400 gp warhorse is economically wise, think of it as an insurance. The effect on AC will be considerable. Also consider the fact that war-trained animal is proficient with ALL armors ever invented. The downside is weight, of course. Also think about armored wardogs. Consult your DM.
http://www.d20srd.org/srd/spells/contagion.htm
Special Abilities :: d20srd.org
I'll start with three from D&D 3.5.
Jump :: d20srd.org
If you don't have ranks in Jump, you end up on your backside quite easily. Being prone is bad business.If you attempt a Jump check untrained, you land prone unless you beat the DC by 5 or more.
Types & Subtypes :: d20srd.org
Horse :: d20srd.org
Goods And Services :: d20srd.org
I don't about you guys, but at least in my games everybody forgets barding.Warhorse, heavy 400 gp —Proficient with no armor unless trained for war.
Armor for a horse (a Large nonhumanoid creature) costs four times as much as armor for a human (a Medium humanoid creature) and also weighs twice as much as the armor found on Table: Armor and Shields (see Armor for Unusual Creatures). If the barding is for a pony or other Medium mount, the cost is only double, and the weight is the same as for Medium armor worn by a humanoid. Medium or heavy barding slows a mount that wears it, as shown on the table below.
Does anyone ever attack anyone's mount? I don't know, but buying 100 gp studded leather to a 400 gp warhorse is economically wise, think of it as an insurance. The effect on AC will be considerable. Also consider the fact that war-trained animal is proficient with ALL armors ever invented. The downside is weight, of course. Also think about armored wardogs. Consult your DM.
http://www.d20srd.org/srd/spells/contagion.htm
Special Abilities :: d20srd.org
Many people forget that diseases have infection-types. Slimy Doom is spread by a simple touch and Cackle Fever effectively poisons the air inside crammed up spaces such as dungeons. If you manage to infect one of the dungeon resident and they don't have access to healing magic, bad stuff will happen and it's possible to accumulate ridicolous amount of slain enemies unless a mid-level priest is used. Dicky DMs will naturally spoil the fun, but life is hard...Contagion
The subject contracts a disease selected from the table, which strikes immediately (no incubation period).