Gotcha. You were right, I didn't know what you meant by skeleton. Because to me a skeleton is part of a body but not useful without the muscles and everything. That does not describe 5e, since it's a fully functioning game by itself. What you are talking about is more like clothing, where you can get more on top of what is already works without anything additional.You don't understand what I mean by a skeleton.
A skeleton has holes. Spaces between the bones. WOTC designed 5e to have spaces the official core rules don't cover. They'd fill some with optional rules but their intention was not to be the sole creator of the flesh. WOTC put inoffensiveness to all generations of D&D over complete dominance of content creation.
This is different from 4e and it's way of using its nonOGL self. In 4e, WOTC desired to be the main creator of flesh. When the PHB released without gnomes, half orcs, barbarian, bards, sorcerers, and druids, they planned to fill those holes later and make their flesh core.
I didn't say 5e was incomplete (and if I did I used the wrong wording). I said it was designed with holes that groups might want filled and DMs and 3PP would be intended to fill.There's a difference between leaving room for rulings, customization and running the game the best way that works for each group.
With 3.x and even more 4e they tried to lock down the game ever more. They decided that was a mistake and I agree.
The game is not incomplete. It's just taken a different direction.
Sorry if I misread, it was late.I didn't say 5e was incomplete (and if I did I used the wrong wording). I said it was designed with holes that groups might want filled and DMs and 3PP would be intended to fill.
5e is a coffee machine that sells black coffee and has milk and sugar packs on the side. If you want anything else, you had to bring from some or buy from someone else.
4e sold premade, prepackaged coffee drinks.
The fear of OFL changes doesn't seem funded as you cannot convert a basic coffee machine into a drink dispenser.
"Some people" of course including the DDN design team early on, until they tacitly abandoned that goal.Of course it's not the "modular system" some people envisioned
The only reference I could find was a one time quote from Mike Mearls early on in the development cycle. Having been on the development of many [software] projects from their inception, people have a lot of ideas and hopes for what can be done and then reality sets in. You can't always do everything you want, and modularity in D&D is always going to be a sliding scale. I do think 5E is reasonably modular and flexible, it's just never going to be enough for some people. Play with minis or theater of the mind? Your choice. Magic items, feats, what subclasses and options are allowed? Alternate rules like the gritty rest rules that I use or lingering injuries? Up to the DM and group."Some people" of course including the DDN design team early on, until they tacitly abandoned that goal.
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The end of the OGL was what drove Paizo to create Pathfinder. But it is not what made Pathfinder successful.If this rumor were to be true, Level Up: Advanced 5th Edition becomes the new Pathfinder.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.