JVisgaitis
Explorer
I haven't been getting Dungeon or Dragon for some time now and I've been looking to start an ongoing campaign every couple weeks that will require as little prep time for me as possible. Our Violet Dawn game kinda died down as prep was taking me forever so I'm going to return to vanilla D&D. I've been thinking of going with one of Dungeon's Adventure Paths, but I have some reservations.
I never really liked mega adventures as either the players or myself get bored of the same locale and storyline all the time. With an adventure path that takes characters from 1st to 20th level, it seems like that problem will be ten fold.
What's your experience with the different adventure paths? Are they varied enough that players aren't jaded at all or do they lose their luster after a few levels? Also, if the adventure path does keep taking the campaign in new directions, which of the three is the best?
Lastly, can someone summarize the types of adventures in the paths? Looks like Savage Tide is focused on pirates and seafaring. What about the others?
I never really liked mega adventures as either the players or myself get bored of the same locale and storyline all the time. With an adventure path that takes characters from 1st to 20th level, it seems like that problem will be ten fold.
What's your experience with the different adventure paths? Are they varied enough that players aren't jaded at all or do they lose their luster after a few levels? Also, if the adventure path does keep taking the campaign in new directions, which of the three is the best?
Lastly, can someone summarize the types of adventures in the paths? Looks like Savage Tide is focused on pirates and seafaring. What about the others?