Running and being carried


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Dimwhit said:
Here's the scenario: Half-orc picks up a light female character. Next round, the Half-Orc, carrying the woman, runs at 4x movement. Could the female cast a spell at the end of that run? If not, why? (Our group, out of boredom, is having a nice argument about this.)

The answer, obviously, is: ninjas attack!

Best solution to boredom I've ever seen.
 

I'd allow it with a concentration check for extraordinary violent motion not to lose the spell if it's a standard action, and only if she delays till after the Horc's turn.
 

Getting "picked up and carried" sounds to me like a grapple.

Theoretically you could use the Ride skill if both characters were willing but I would be applying a -5 to -10 modifier. Problem is, I would envision this scenario as the female character "piggybacking" on said half-orc "mount", not actually being carried.

Here's the scenario: Half-orc picks up a light female character. Next round, the Half-Orc, carrying the woman, runs at 4x movement. Could the female cast a spell at the end of that run? If not, why?

IMHO, the words in bold indicate a grapple, not a "ride" attempt.
 



MarkB said:
Only if you don't want to be.
Wait a minute. Is the mage being kidnapped against her will, or is the half-orc an ally of hers that want to put some distance between themselves and their enemies?

Sorry, I was molested by the US-bastardized anime Slayers. :(
 

Dimwhit said:
Here's the scenario: Half-orc picks up a light female character. Next round, the Half-Orc, carrying the woman, runs at 4x movement. Could the female cast a spell at the end of that run? If not, why? (Our group, out of boredom, is having a nice argument about this.)

Yes, she should be able to cast a spell just fine. Let me change the scenario slightly: Half-orc with a scroll in his hand runs at 4x movement, stops next to a spellcaster and drops the scroll (free action). Spellcaster picks up the scroll (I'm presuming she knows what the scroll is and has identified it earlier) as a move and casts the spell on it.

Would your group argue about that? I'm thinking not very likely, but it's effectively the same thing as the original scenario. The spellcaster takes her action only after the orc's and the time taken for his doesn't affect hers in any way.

Trying to apply simultaneity randomly to D&D initiative is usually a bad idea.
 

That reminds me soo much of the halforc barbarian with the Run feat, the limp gnome sorcerer (houseruled flaw limp: 5ft movement, +2 to mental stat) plus the limp kobold sorcerer on his back and the reduced person human cleric in his left hand...

We built that group for a game where cavalry was hunting us. Funny. The halforc was faster.
 

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