Running Nocturnum (CoC mega-adventure) as a d20 Modern Campaign?

Paul_Klein

Explorer
To anyone is familiar with Nocturnum published by Fantasy Flight Games, I ask this: would it be easy to run this campaign, in your opinion, as a d20 Modern campaign? What sort of changes would need to be made?

Thanks!
 

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Paul_Klein said:
To anyone is familiar with Nocturnum published by Fantasy Flight Games, I ask this: would it be easy to run this campaign, in your opinion, as a d20 Modern campaign? What sort of changes would need to be made?

Thanks!
The Wizards 'boards used to have several posts about how people changed, added, or improved this setting--but it looks like they deleted all those old posts. The following two links are from someone who is apparently using the d20M rules in a play-by-post or play-by-email...hopefully they'll be useful..?!?

http://boards1.wizards.com/showthread.php?s=&threadid=44933&highlight=nocturnum

http://boards1.wizards.com/showthread.php?s=&threadid=77640&highlight=nocturnum

Finally, you might even grab Dvang's email address (he's the DM) and ask him for suggestions.
 
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Sure. Call of Cthulhu d20 isn't too far from regular d20 - everyone is just an Expert, more or less.

It would even be helpful, because if the PCs had better classes, it would make it easier (it's a pretty tough campaign)
 

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