If you mean "did anyone use stunts?" then no, I don't think so. But we tended to describe our powers in terms of the objects we were fighting -- like Temigent trying to twirl animated clothing up in his flail, or Cobalt swatting down fireplace tongs before kicking them under some furniture.Did you guys go outside the rules at all during that fight?
Bob has it right. Being one of those people who at some point went from "I love tracking xp religiously" to "oh my gosh, tracking xp is a giant pain in the ass", I now level the group roughly every 5 sessions. I want a six year campaign; if we play once every two weeks, that's 24 times a year, so about 5 levels a year, which works out perfectly. Levelling generally happens after something dramatic, of course.Are the players who played in this session getting to level up sooner (since they got more XP, and from a hard encounter to boot!)? Or is there little incentive to get more XP in your game, PC?
To be fair, I heard somewhere that there was a type of demon which lived inside books, and possessed those who read it. Intelligent, evil (or at least naughty) books are in fiction, so it's okay.It's a tiny bit too "Harry Potter and the Chamber of Secrets" to be entirely legitimate, but I think it worked pretty well.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.