Iron Sky
Procedurally Generated
We didn't end up playing last week due to the majority of the players being out at various events. Tonight we were missing Thoon and Gilneas again.
We leveled up between sessions. Kyden picked up Strategists Epiphany(initiative buff), Jinn Inspiring Fortitude(second wind buff), Jak Stone Spirit Ward(DR for a round). We all got the Enduring Mountain Tribal Feat to raise our healing surge value by 2+1 per ally within 10. Considering how low our healing surge values are, it's a pretty significant buff).
Tonight's session (now with color coded powers!) started with us figuring out what to do with the graphite non-steel sword we won. We decided the best use of it would be to fix it up to make it look steel again so we could sell it or trade it later at "steel value".
Sanzuo decided on a 13 Thievery to make it look passable, 20 to make it look perfect. Jinn and Kyden assisted (one failure, one success), and we both used our Noble Adept powers to on Jacks Thievery roll. Result: 12, not quite enough.
We gave up on that and headed back to Jinn's place to find everyone dead, the guard stabbed to death and Jinn's father and step-mother dead of poisoning. While Jinn searched the place, Kyden collected a second poisoned bottle of wine... just as a Mul guard and two half-giants arrived.
They attempted to seize and search us. Knowing possession of two bottles of poisoned wine would look... a bit suspicious, Kyden attacked.
*Round 1: Kyden misses with Viper's Strike. Mul misses Kyden. Half-giants flank Kyden, one misses, other hits, Vengeance is Mine, Jinn moves to flank, both Kyden and Jinn hit with their MBAs. Jak flanks the other giant, Disruptive Advance hits, pushes the giant back, slows him and the Mul. Jinn draws an OA from the giant, is hit, moves adjacent to all 3 enemies, Demoralizing Strike Augment 2 hits all 3, one half-giant goes bloodied, all at -4 defenses.
*Round 2: Kyden hits a half-giant with Viper's Strike. Mul crits Kyden, Kyden bloodied and marked. Giants attack Kyden, one hits, Kyden goes down. Jak hits the Mul with Possessing Spirits, Mul goes bloodied and is forced to attack one of the half giants, hitting, Jak's AP, Guardian Harrier hits Mul. Jin heals Kyden to bloodied with Ardent Surge, Energizing Srike, drops the bloodied half-giant and gives 5 temps to Kyden.
*Round 3: Kyden rolls a nat 1 on Viper's Strike, weapon breakage! Kyden rerolls and hits, drops the Mul exactly. The last half-giant runs, Kyden punches him to bloodied with his unarmed MBA. Jak hits him with Biting Swarm. Jin delays until after Kyden to take advantage of a Inevitable Surge hit.
*Round 4: Kyden draws his spare fullblade, charges with Inevitable Wave, hit, dead. Combat over.
After cleaning the blood off of himself, Kyden headed out to hide the wine, noly to find the house manservant outside. He managed to pull off a 16 Bluff to convince him that the guards were murdered by "mysterious killers". The manservant was gone by the time Kyden could point Jinn at him. At this point, Kyden took the Erdlu to the caravan (to remove himself and the wine from the scene) while Jinn and Jak went looking for guards.
The manservant had a pile of guards and accused Jinn of murdering his father. Jinn whipped up a 26 Intimidate and a 33 Bluff to accuse the manservant instead. Jinn and the manservant were both escorted away. Kyden was found back at the manor by guards just after he tossed his broken fullblade over the manor wall. Everyone went to jail and a arrived to tell us we were guilty of patricide. After a lengthy plea to prove our innocence, Jinn dropped a 26 Insight to determine that the Templar was pretty much paid off to see us hang and we were wasting our breath.
The manservant then cut us a deal - drop all claims and ties to house Vordon and the charges would be dropped. Jinn agreed and we were released at dawn, exiled from Tyr and off in the caravan with Belana Wavir. We got a lowdown on Tyrian politics (Wavir + Vordon vs Tomblador) with the supposition that Tomblador was responsible for our exile. Also got hired by the caravan master - 1 coin a day to help protect the caravan.
3 (survival) days in, a handful of thrikreen met with Thoon and asserted Thoon's inferior -kreenitude that resulted in knowledge that Alterook was paying gp for gnoll hides and the knowledge that Dragonhorn gnolls were preying on caravans nearby.
2 (survival) days later, kestrekel (psychic crow lizard) flock sighting... a battlefield? Kinda. Tiny slaughtered Alterook caravan. Looting it (Perception rolls of 1, 3(Kyden)and 8, 20(Jinn) and 25(Jak)) yielded as many survival days as we could carry (which amounted to totals of 20 for the Erdlu, 16 for Kyden, 2 for Jinn, 11 for Jak), 1 Javelin for Kyden, and a light crossbow for Jinn and signs of raiders heading south.
Our caravan hired us to hunt down the raiders with 10 of their guards and we were off! Towards dark find a ruin jutting up from the sand. Time for initiative. Kyden uses Strategists Epiphany, letting everyone use his History check of 20 or what they rolled for initiative. All the "good guys" go at 20 and pile up at the barricade thrown up at the door of the tower.
*Round 1: Minion allies rush in, kill the first 2 bandit archers and rush in, 4 more bandit archers spotted in side rooms off the initial chamber of the tower. Kyden throws his Javelin (RBA) and kills a bandit. Jak double moves up. Jinn fires his Crossbow (RBA), miss. Bandits fire their crossbows, 2 allies die. More bandits show up in the side rooms.
*Round 2: 2 Bandit Bodyguards charge and miss our allies. Caravan guards attack, 2 hits on one bodyguard, 3 hits the other. Kyden throws an Obsidian Dagger and misses(being retarded and forgetting for the second round in a row that I have Direct the Strike and could be using Jak as my ranged attack). Jak moves up and uses Guardian Harrier, crit, Bodyguard bloodied. Jinn uses his Crossbow (RBA), miss. The Bandit Leader uses his glaive and cuts down another 3 allies. Bandit archers kill another 2 allies.
*Round 3. One Bandit Bodyguard takes down the last ally inside the tower(Kyden ordered one ally outside so we'd have someone who knew the way to Alterook) and takes damage from Guardian Harrier, the other bodyguard hits Jak. Kyden misses a Bodyguard with Viper's Strike. Jak misses with Disruptive Advance. Jinn misses with Energizing Strike. The Bandit Leader uses his Glaive and hits Kyden, Jak, and Jinn, sliding us, Jak bloodied. Archers hit Kyden, taking him to bloodied, miss everyone else.
*Round 4: Bodyguards miss Kyden, hit Jinn, Jinn bloodied. Kyden Inspiring Words himself out of bloodied, hits the bloodied Bodyguard with Viper's Strike, dead. Jak uses Guardian Harrier on the other Bodyguard, bloodies him. Jinn uses Ardent Surge to heal Jak out of bloodied, Second Winds out of bloodied and uses Inspiring Fortitude to give Jak and Kyden 13(!) THP. The Leader attacks everyone with his Glaive again, hits Kyden, crits Jak, misses Jinn, slides Kyden and Jinn. The Archers all shoot at Kyden, all 3 hitting.
*Round 5: The bodyguard hits Jinn, takes damage from Guardian Harrier. Kyden misses with Viper's Strike, Jinn uses Adept's Insight, makes it a hit, kills the last Bodyguard. Jak uses Guardian Harrier, hits the leader. Jinn shifts in, taking damage from the leader for moving, bloodied, uses his 2nd Ardent Surge to go back out of bloodied, uses Energizing Strike, hits, 5 THP to Kyden. Leader uses his Glaive, hits Kyden, Vengence is Mine, Kyden hits with MBA, Jinn misses with his MBA, leader hits Jinn, misses Jak, kills another ally, takes 3 damage from Guardian Harrier. Archers hit Kyden twice, bloodied.
*Round 6: Kyden hits the leader with Viper's Strike, 2nd Inspiring Word to heal to full. Jak uses Harrier Strike, miss. Jinn nat 1 with Energizing Strike vs the enemy leader. Enemy leader attacks with his glaive again, hits Kyden, Jak, and Jinn, sliding everyone around, Jinn and Jak bloodied, Jinn uses Ardent Outrage to give us all CA. Archers hit Kyden once and hit Jak once. The last ally hiding outside comes in and crits the leader.
*Round 7: Kyden moves, the leader's aura bloodying him for moving, and kills an archer with Viper's Strike. Jak uses Stone Spirit Ward then nat 1 on Guardian Harrier, weapon breakage turns it into a hit on the leader. Jinn uses Burning Spray hitting the leader and missing an archer, taking the leader to bloodied, a reaction lets the leader shift towards the door, drawing an OA from our ally who misses, throws a glass dart at Jinn and crits, doing poison damage and slowing Jinn(save ends), Jinn doesn't save. The Leader drops Jinn and the last minion with his glaive, Kyden uses Fearless Rescue, drawing an OA from an archer that hits, moves next to the leader, hits, and heals Jinn to bloodied, the boss flees drawing an MBA OA from Kyden that hits. Archers hit Jak twice, but he takes no damage thanks to Stone Spirit Ward.
*Round 8: Kyden uses Second Wind, moves, AP charge with Inevitable Wave, miss, Adepts Insight, still miss. Jak uses Guardian Harrier and kills one of the last 2 enemy archers. Jinn stands and charges the last archer, MBA, dead, Jinn doesn't save again. The leader attacks Kyden with his glaive, bloodies Kyden, draws an OA MBA from Kyden that hits.
*Round 9: Kyden moves and charges with Inevitable Wave, hits. Jak moves out of the tower and uses Stinging Swarm, hits, enemy takes -2 to attacks. Jinn moves slowly towards the door, draws his crossbow and reloads it, fails his save. The Leader crits Kyden, dropping him. Kyden makes his death save. Jak uses Stinging Swarm and kills the leader.
Kyden makes a death save and Jak stabilizes him with a 20 Heal check.
Jinn discovers a bound and beaten half-giant that he leaves bound until after the 15 minute rest wherein Jinn and Kyden heal each member of the party twice with Inspiring Words and Ardent Surges. We gave the half-giant a weapon and a few survival days in exchange for an agreement to guide us to Alterook.
He asked us about treasure hunting and the Black Sands. With a 19 history rolled (Kyden rolling his 2nd nat 1 on a history check this session), Jak told us of the desert where the sands are black and the half-giant told of the ancient city from a lost age in its depths that he'd seen with his own eyes and gave us directions.
Looting the bandits yielded their weapons, 15 more survival days, and 1000 gp!
Resting for the night, we heard the howling of a sandstorm outside... and ended there.
That Enduring Mountain feat was super handy - +4 to our surge values when they're normally about 7-8. I'm not sure if we would have made it through that second fight without it - and it gets even better when we have a full party! No crits with Viper's Strike (Jak was hoarding all the crits).
Even though the second fight was tough, Jinn still had 2 PP and could have healed a dying ally 5hp with a 1 augment Energizing Strike or a regular ally with 2. In a somewhat related note, I think Kyden has gone down in the majority of fights this game. Anyway, I think that's it for this session, hopefully more in a week!
We leveled up between sessions. Kyden picked up Strategists Epiphany(initiative buff), Jinn Inspiring Fortitude(second wind buff), Jak Stone Spirit Ward(DR for a round). We all got the Enduring Mountain Tribal Feat to raise our healing surge value by 2+1 per ally within 10. Considering how low our healing surge values are, it's a pretty significant buff).
Tonight's session (now with color coded powers!) started with us figuring out what to do with the graphite non-steel sword we won. We decided the best use of it would be to fix it up to make it look steel again so we could sell it or trade it later at "steel value".
Sanzuo decided on a 13 Thievery to make it look passable, 20 to make it look perfect. Jinn and Kyden assisted (one failure, one success), and we both used our Noble Adept powers to on Jacks Thievery roll. Result: 12, not quite enough.
We gave up on that and headed back to Jinn's place to find everyone dead, the guard stabbed to death and Jinn's father and step-mother dead of poisoning. While Jinn searched the place, Kyden collected a second poisoned bottle of wine... just as a Mul guard and two half-giants arrived.
They attempted to seize and search us. Knowing possession of two bottles of poisoned wine would look... a bit suspicious, Kyden attacked.
*Round 1: Kyden misses with Viper's Strike. Mul misses Kyden. Half-giants flank Kyden, one misses, other hits, Vengeance is Mine, Jinn moves to flank, both Kyden and Jinn hit with their MBAs. Jak flanks the other giant, Disruptive Advance hits, pushes the giant back, slows him and the Mul. Jinn draws an OA from the giant, is hit, moves adjacent to all 3 enemies, Demoralizing Strike Augment 2 hits all 3, one half-giant goes bloodied, all at -4 defenses.
*Round 2: Kyden hits a half-giant with Viper's Strike. Mul crits Kyden, Kyden bloodied and marked. Giants attack Kyden, one hits, Kyden goes down. Jak hits the Mul with Possessing Spirits, Mul goes bloodied and is forced to attack one of the half giants, hitting, Jak's AP, Guardian Harrier hits Mul. Jin heals Kyden to bloodied with Ardent Surge, Energizing Srike, drops the bloodied half-giant and gives 5 temps to Kyden.
*Round 3: Kyden rolls a nat 1 on Viper's Strike, weapon breakage! Kyden rerolls and hits, drops the Mul exactly. The last half-giant runs, Kyden punches him to bloodied with his unarmed MBA. Jak hits him with Biting Swarm. Jin delays until after Kyden to take advantage of a Inevitable Surge hit.
*Round 4: Kyden draws his spare fullblade, charges with Inevitable Wave, hit, dead. Combat over.
After cleaning the blood off of himself, Kyden headed out to hide the wine, noly to find the house manservant outside. He managed to pull off a 16 Bluff to convince him that the guards were murdered by "mysterious killers". The manservant was gone by the time Kyden could point Jinn at him. At this point, Kyden took the Erdlu to the caravan (to remove himself and the wine from the scene) while Jinn and Jak went looking for guards.
The manservant had a pile of guards and accused Jinn of murdering his father. Jinn whipped up a 26 Intimidate and a 33 Bluff to accuse the manservant instead. Jinn and the manservant were both escorted away. Kyden was found back at the manor by guards just after he tossed his broken fullblade over the manor wall. Everyone went to jail and a arrived to tell us we were guilty of patricide. After a lengthy plea to prove our innocence, Jinn dropped a 26 Insight to determine that the Templar was pretty much paid off to see us hang and we were wasting our breath.
The manservant then cut us a deal - drop all claims and ties to house Vordon and the charges would be dropped. Jinn agreed and we were released at dawn, exiled from Tyr and off in the caravan with Belana Wavir. We got a lowdown on Tyrian politics (Wavir + Vordon vs Tomblador) with the supposition that Tomblador was responsible for our exile. Also got hired by the caravan master - 1 coin a day to help protect the caravan.
3 (survival) days in, a handful of thrikreen met with Thoon and asserted Thoon's inferior -kreenitude that resulted in knowledge that Alterook was paying gp for gnoll hides and the knowledge that Dragonhorn gnolls were preying on caravans nearby.
2 (survival) days later, kestrekel (psychic crow lizard) flock sighting... a battlefield? Kinda. Tiny slaughtered Alterook caravan. Looting it (Perception rolls of 1, 3(Kyden)and 8, 20(Jinn) and 25(Jak)) yielded as many survival days as we could carry (which amounted to totals of 20 for the Erdlu, 16 for Kyden, 2 for Jinn, 11 for Jak), 1 Javelin for Kyden, and a light crossbow for Jinn and signs of raiders heading south.
Our caravan hired us to hunt down the raiders with 10 of their guards and we were off! Towards dark find a ruin jutting up from the sand. Time for initiative. Kyden uses Strategists Epiphany, letting everyone use his History check of 20 or what they rolled for initiative. All the "good guys" go at 20 and pile up at the barricade thrown up at the door of the tower.
*Round 1: Minion allies rush in, kill the first 2 bandit archers and rush in, 4 more bandit archers spotted in side rooms off the initial chamber of the tower. Kyden throws his Javelin (RBA) and kills a bandit. Jak double moves up. Jinn fires his Crossbow (RBA), miss. Bandits fire their crossbows, 2 allies die. More bandits show up in the side rooms.
*Round 2: 2 Bandit Bodyguards charge and miss our allies. Caravan guards attack, 2 hits on one bodyguard, 3 hits the other. Kyden throws an Obsidian Dagger and misses(being retarded and forgetting for the second round in a row that I have Direct the Strike and could be using Jak as my ranged attack). Jak moves up and uses Guardian Harrier, crit, Bodyguard bloodied. Jinn uses his Crossbow (RBA), miss. The Bandit Leader uses his glaive and cuts down another 3 allies. Bandit archers kill another 2 allies.
*Round 3. One Bandit Bodyguard takes down the last ally inside the tower(Kyden ordered one ally outside so we'd have someone who knew the way to Alterook) and takes damage from Guardian Harrier, the other bodyguard hits Jak. Kyden misses a Bodyguard with Viper's Strike. Jak misses with Disruptive Advance. Jinn misses with Energizing Strike. The Bandit Leader uses his Glaive and hits Kyden, Jak, and Jinn, sliding us, Jak bloodied. Archers hit Kyden, taking him to bloodied, miss everyone else.
*Round 4: Bodyguards miss Kyden, hit Jinn, Jinn bloodied. Kyden Inspiring Words himself out of bloodied, hits the bloodied Bodyguard with Viper's Strike, dead. Jak uses Guardian Harrier on the other Bodyguard, bloodies him. Jinn uses Ardent Surge to heal Jak out of bloodied, Second Winds out of bloodied and uses Inspiring Fortitude to give Jak and Kyden 13(!) THP. The Leader attacks everyone with his Glaive again, hits Kyden, crits Jak, misses Jinn, slides Kyden and Jinn. The Archers all shoot at Kyden, all 3 hitting.
*Round 5: The bodyguard hits Jinn, takes damage from Guardian Harrier. Kyden misses with Viper's Strike, Jinn uses Adept's Insight, makes it a hit, kills the last Bodyguard. Jak uses Guardian Harrier, hits the leader. Jinn shifts in, taking damage from the leader for moving, bloodied, uses his 2nd Ardent Surge to go back out of bloodied, uses Energizing Strike, hits, 5 THP to Kyden. Leader uses his Glaive, hits Kyden, Vengence is Mine, Kyden hits with MBA, Jinn misses with his MBA, leader hits Jinn, misses Jak, kills another ally, takes 3 damage from Guardian Harrier. Archers hit Kyden twice, bloodied.
*Round 6: Kyden hits the leader with Viper's Strike, 2nd Inspiring Word to heal to full. Jak uses Harrier Strike, miss. Jinn nat 1 with Energizing Strike vs the enemy leader. Enemy leader attacks with his glaive again, hits Kyden, Jak, and Jinn, sliding everyone around, Jinn and Jak bloodied, Jinn uses Ardent Outrage to give us all CA. Archers hit Kyden once and hit Jak once. The last ally hiding outside comes in and crits the leader.
*Round 7: Kyden moves, the leader's aura bloodying him for moving, and kills an archer with Viper's Strike. Jak uses Stone Spirit Ward then nat 1 on Guardian Harrier, weapon breakage turns it into a hit on the leader. Jinn uses Burning Spray hitting the leader and missing an archer, taking the leader to bloodied, a reaction lets the leader shift towards the door, drawing an OA from our ally who misses, throws a glass dart at Jinn and crits, doing poison damage and slowing Jinn(save ends), Jinn doesn't save. The Leader drops Jinn and the last minion with his glaive, Kyden uses Fearless Rescue, drawing an OA from an archer that hits, moves next to the leader, hits, and heals Jinn to bloodied, the boss flees drawing an MBA OA from Kyden that hits. Archers hit Jak twice, but he takes no damage thanks to Stone Spirit Ward.
*Round 8: Kyden uses Second Wind, moves, AP charge with Inevitable Wave, miss, Adepts Insight, still miss. Jak uses Guardian Harrier and kills one of the last 2 enemy archers. Jinn stands and charges the last archer, MBA, dead, Jinn doesn't save again. The leader attacks Kyden with his glaive, bloodies Kyden, draws an OA MBA from Kyden that hits.
*Round 9: Kyden moves and charges with Inevitable Wave, hits. Jak moves out of the tower and uses Stinging Swarm, hits, enemy takes -2 to attacks. Jinn moves slowly towards the door, draws his crossbow and reloads it, fails his save. The Leader crits Kyden, dropping him. Kyden makes his death save. Jak uses Stinging Swarm and kills the leader.
Kyden makes a death save and Jak stabilizes him with a 20 Heal check.
Jinn discovers a bound and beaten half-giant that he leaves bound until after the 15 minute rest wherein Jinn and Kyden heal each member of the party twice with Inspiring Words and Ardent Surges. We gave the half-giant a weapon and a few survival days in exchange for an agreement to guide us to Alterook.
He asked us about treasure hunting and the Black Sands. With a 19 history rolled (Kyden rolling his 2nd nat 1 on a history check this session), Jak told us of the desert where the sands are black and the half-giant told of the ancient city from a lost age in its depths that he'd seen with his own eyes and gave us directions.
Looting the bandits yielded their weapons, 15 more survival days, and 1000 gp!
Resting for the night, we heard the howling of a sandstorm outside... and ended there.
That Enduring Mountain feat was super handy - +4 to our surge values when they're normally about 7-8. I'm not sure if we would have made it through that second fight without it - and it gets even better when we have a full party! No crits with Viper's Strike (Jak was hoarding all the crits).
Even though the second fight was tough, Jinn still had 2 PP and could have healed a dying ally 5hp with a 1 augment Energizing Strike or a regular ally with 2. In a somewhat related note, I think Kyden has gone down in the majority of fights this game. Anyway, I think that's it for this session, hopefully more in a week!