In a couple weeks I am running a game for a few casual players who stop by every few months to have dinner, drink, and kinda pay attention to a game that usually lasts less than 2 hours.
Almost every time, I over prepare and worry too much. I want folks to have a good time, but there's no character development, little roleplay, no connected stories. The sessions are too short and infrequent to play even "one shots."
So what's a good way to run a two hour session?
Almost every time, I over prepare and worry too much. I want folks to have a good time, but there's no character development, little roleplay, no connected stories. The sessions are too short and infrequent to play even "one shots."
So what's a good way to run a two hour session?