That's crazy. 1 point of Con was huge in 1e, if you were getting bonuses from it, or on the edge of a penalty. And very hard to recover or make up for. I'd toss the equipment, easily – assuming of course the party was friendly enough to let me get my hands on the next +1 or +2 whatever I was proficient in. Or buy it from them, or something. By no means did 1e characters have all their wealth concentrated in baubles they were wearing, in my experience! Once they got to a respectable level they usually had big money in the bank.Ridley's Cohort said:I was once playing in a long running campaign that adhered reasonably close to the vanilla 1e/2e rules, about as much as most such games did anyway. Losing all your stuff was considered a signficantly worst fate than dying. Death -- A little cash, loss of one point Con, and you are back in the game. Stripped -- You are so ineffective that you cannot contribute to the party. The DM would have to let you create new PC one level behind everyone else and at ~20% of the wealth because that was the minimum that could plausibly contribute to the party enough to justify a share of the XP and moolah in a non-stupid way -- the stripped PC simply could not.