Philotomy Jurament said:Eh? I'm not following you, here. What are you talking about when you say "disallowing the DM from breaking the rules?"
Edit: Never mind. I guess you were referring to the fact that a DM need not use a rule if he doesn't like it. If, so I agree completely. However, I stand by my criticism of WotC development's approach (i.e. DM as a computer applying the rules). I think the approach (and the "fixes" arising from it) is unnecessary.
I think that you're embracing the first part of that statement, but not the second.
The rules are built to be applied by DM as computer so that newbies can trust the rules and experienced DMs can deviate from a stable rules set.
We want DMs to change rules to make the game work in a way that the DM wants. If DMs have to fix the rules because they simply don't work for anyone, then the rules have failed.
As a corollary, we want the rules to work in such a way that when a DM makes changes, he has the knowledge and understanding necessary to create a change that has the effect he wants.