Corey_Austin
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Young Rust Monster Level 4 Lurker
Small magical beast (earth) XP 175
Initiative +7 Senses Perception +2; scent (metal) 20
HP 40; Bloodied 20
AC 18; Fortitude 14, Reflex 15, Will 11
Speed 6, burrow 2
Antennae Lash (standard; at-will)
+9 vs. Ref; Target metal weapon loses its proficiency bonus to attack until the end of the encounter, and is weakened (save ends).
Rusting Bite (standard; at-will)
+9 vs. AC; 1d6+4 acid and slashing damage.
Seize (encounter; recharge )
+7 vs. Ref; the Target drops one weapon it is holding; it lands in the rust monster’s square.
Spring Out
At the beginning of an encounter, a rust monster has combat advantage against creatures that have not yet acted in that encounter.
Rusting Carapace
A metal weapon attacking a rust monster does not gain its proficiency bonus to the attack roll. In addition, a rust monster has combat advantage against creatures in metal armor.
Alignment: Unaligned Language: -
Skills: Stealth +10
Str: 12 (+3) Dex: 17 (+5) Wis: 9 (+1)
Con: 14 (+4) Int: 3 (-1) Cha: 8 (+1)
Small magical beast (earth) XP 175
Initiative +7 Senses Perception +2; scent (metal) 20
HP 40; Bloodied 20
AC 18; Fortitude 14, Reflex 15, Will 11
Speed 6, burrow 2
Antennae Lash (standard; at-will)
+9 vs. Ref; Target metal weapon loses its proficiency bonus to attack until the end of the encounter, and is weakened (save ends).
Rusting Bite (standard; at-will)
+9 vs. AC; 1d6+4 acid and slashing damage.
Seize (encounter; recharge )
+7 vs. Ref; the Target drops one weapon it is holding; it lands in the rust monster’s square.
Spring Out
At the beginning of an encounter, a rust monster has combat advantage against creatures that have not yet acted in that encounter.
Rusting Carapace
A metal weapon attacking a rust monster does not gain its proficiency bonus to the attack roll. In addition, a rust monster has combat advantage against creatures in metal armor.
Alignment: Unaligned Language: -
Skills: Stealth +10
Str: 12 (+3) Dex: 17 (+5) Wis: 9 (+1)
Con: 14 (+4) Int: 3 (-1) Cha: 8 (+1)
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