Corey_Austin
First Post
You're right, nothing permanent should ever happen to the PCs.
They can die, lose stuff, etc, just not to 1-2 random dice rolls. Heroes should be heroic in the average D&D game, not falling to random chance. Now in a lower magic or power setting (like WHFRP or a "realism" game) I would agree with upping the lethality drastically (including but not limited to locational damage, battle fatigue and disabilities, etc).