Mark CMG
Creative Mountain Games
RyanD said:In 1999, I envisioned the OGF as a resource to push for adoption of the OGL and the overall "concept" of openness as it related to games. I believed at the time that the OGL would be used by a small community of fan publishers mostly writing adventure content, and perhaps alternate class & spell lists (similar to the "netbook" community from NNTP days). If felt that there would need to be an independent advocacy group separate from WotC to push for wider adoption of the concept.
Turns out, I was completely wrong, and adoption of the OGL, and the concept of "open gaming" proceeded quite nicely without any major disruptions.
So I don't think that the precise names of the license or the support structure are all that meaningful.
Fair enough.

RyanD said:I do wish that "OGL" hadn't been adopted as a synonym for "D20 without the D20STL" though. That's an improvement I'd make to a 2.0 version of the OGL; some sort of naming protection of its own. May be too late to matter though.
I doubt it harms WotC to have folks think of the OGL in that way though it might be somewhat limiting to the OGL itself. Companies with systems they want to expand through other publishers under the OGL are likely better off creating somethign akin to their own d20 STL.